
About
A 1.86 m male display mannequin: broader chest and shoulders, a straight stance with the arms at the sides, sculpted hands and feet, on a turned rod and a chamfered disc base. Built on the same lofted shell as the female form with a heavier trunk and limb section, so a shopfloor mixes the two without a scale clash. Dimensions 0.54 by 1.86 by 0.37 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Male display mannequin, standing (Retail Store Fixtures and Mall)” asset in my project. Model: https://cdn.3dassets.dev/assets/25259/v1/model.glb Asset page: https://3dassets.dev/assets/retail-store-fixtures-and-mall-mannequin-male-standing-0fdc08d4 Description: A 1.86 m male display mannequin: broader chest and shoulders, a straight stance with the arms at the sides, sculpted hands and feet, on a turned rod and a chamfered disc base. - Dimensions (X × Y × Z): 0.54 × 1.86 × 0.367 metres - Triangles: 2.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25259/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Male display mannequin, standing (Retail Store Fixtures and Mall)
A 1.86 m male display mannequin: broader chest and shoulders, a straight stance with the arms at the sides, sculpted hands and feet, on a turned rod and a chamfered disc base.