
Loading model
About
The all sky camera on its cabinet: a weatherproof base with the equipment door on the front and a rotating dome with a dark window that turns on its own node. Dimensions 1.40 by 2.25 by 1.40 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: dome at (0.00, 1.60, 0.00) m. The dome is the only moving node, turning about the vertical at 1.6 m. Radio array low-poly palette: antenna white, concrete grey, galvanised steel, charcoal, pale and dark steppe earth, dry scrub and safety red. Rigid node-transform clips: spin. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “All Sky Camera Dome (Radio Telescope Array and Field Station)” asset in my project. Model: https://cdn.3dassets.dev/assets/37638/v1/model.glb Asset page: https://3dassets.dev/assets/radio-telescope-array-and-field-station-sky-camera-dom-bb50ec2d Description: The all sky camera on its cabinet: a weatherproof base with the equipment door on the front and a rotating dome with a dark window that turns on its own node. - Dimensions (X × Y × Z): 1.4 × 2.25 × 1.4 metres - Triangles: 188 - Animations: spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37638/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
All Sky Camera Dome (Radio Telescope Array and Field Station)
The all sky camera on its cabinet: a weatherproof base with the equipment door on the front and a rotating dome with a dark window that turns on its own node.