
About
One metre kitchen base cabinet in pixel art with a single hinged door and an oak worktop. Sized for a 1 m fitted run: 0.9 m to the worktop, 0.6 m deep, on a set back plinth. The door hangs on the left stile and swings toward +Z; the worktop overhangs the door by 4 mm. Dimensions 1.02 x 0.90 x 0.66 m (X x Y x Z). Origin at the footprint centre, resting on y = 0. Metres, +Y up, +Z front. Named pivot nodes: door at [-0.470, 0.120, 0.305]. Rigid node-transform clips: open and close. No skinning. The carcass, plinth and worktop are static; only the door moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Base Cabinet (Pixel Modern Apartments)” asset in my project. Model: https://cdn.3dassets.dev/assets/29803/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-apartments-base-cabinet-ed9e9b29 Description: One metre kitchen base cabinet in pixel art with a single hinged door and an oak worktop. - Dimensions (X × Y × Z): 1.02 × 0.9 × 0.657 metres - Triangles: 108 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29803/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Base Cabinet (Pixel Modern Apartments) with my AI development tools?
How do I get started?
Which game engines and tools can I use Base Cabinet (Pixel Modern Apartments) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Base Cabinet (Pixel Modern Apartments) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Base Cabinet (Pixel Modern Apartments)
One metre kitchen base cabinet in pixel art with a single hinged door and an oak worktop.