
About
Fitted base unit on the stream grid: 870 mm overall on a 100 mm recessed plinth, 580 mm deep, with a 30 mm worktop that lifts the finished surface to 900 mm and overhangs the fronts by 15 mm. One shaker door hinged on its left edge. One adjustable internal shelf. Measured extent 0.400 x 0.900 x 0.641 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Named pivoted nodes: door-left. Connectors run-left and run-right of type base-run. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Kitchen base unit 400 (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17802/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-base-400-9d574229 Description: 400 mm fitted kitchen base unit with an 18 mm carcass, recessed plinth, internal shelf and a single shaker door on named hinge pivots. - Dimensions (X × Y × Z): 0.4 × 0.9 × 0.641 metres - Triangles: 768 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17802/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Kitchen base unit 400 (Fitted Kitchen and Bathroom Builder)
400 mm fitted kitchen base unit with an 18 mm carcass, recessed plinth, internal shelf and a single shaker door on named hinge pivots.