
About
Shopfront bay signed as a corner cafe, with a mustard striped awning and blocky pixel lettering on the fascia. The shop name is invented for this pack. Dimensions 4.00 by 3.20 by 1.29 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-shop at (0.70, 0.00, 0.16) m. Connectors: west (bay-4m) at (-2.00, 0.00, 0.00) facing (-1, 0, 0); east (bay-4m) at (2.00, 0.00, 0.00) facing (1, 0, 0); base (bay-4m) at (0.00, 0.00, 0.00) facing (0, -1, 0); top (bay-4m) at (0.00, 3.20, 0.00) facing (0, 1, 0). Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Signage variant of shopfront-bay-awning.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shopfront Bay Cafe (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/29002/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-shopfront-bay-cafe-77a0d898 Description: Shopfront bay signed as a corner cafe, with a mustard striped awning and blocky pixel lettering on the fascia. The shop name is invented for this pack. - Dimensions (X × Y × Z): 4 × 3.2 × 1.295 metres - Triangles: 792 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29002/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Shopfront Bay Cafe (Pixel Modern City Street)
Shopfront bay signed as a corner cafe, with a mustard striped awning and blocky pixel lettering on the fascia. The shop name is invented for this pack.