
About
Road tile with a coral bus and tram lane, its separating line and two bay markings, for city transit corridors. Dimensions 4.00 by 0.14 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (street-4m) at (0.00, 0.00, -2.00) facing (0, 0, -1); south (street-4m) at (0.00, 0.00, 2.00) facing (0, 0, 1); west (street-4m) at (-2.00, 0.00, 0.00) facing (-1, 0, 0); east (street-4m) at (2.00, 0.00, 0.00) facing (1, 0, 0). The lane is 1.9 m of the tile’s width, which takes the city bus with its mirrors clear of the running lane. Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bus Lane Tile (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/28998/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-bus-lane-tile-477e0622 Description: Road tile with a coral bus and tram lane, its separating line and two bay markings, for city transit corridors. - Dimensions (X × Y × Z): 4 × 0.145 × 4 metres - Triangles: 72 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28998/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Bus Lane Tile (Pixel Modern City Street) with my AI development tools?
How do I get started?
Which game engines and tools can I use Bus Lane Tile (Pixel Modern City Street) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Bus Lane Tile (Pixel Modern City Street) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bus Lane Tile (Pixel Modern City Street)
Road tile with a coral bus and tram lane, its separating line and two bay markings, for city transit corridors.