
About
Internal skirting corner for a pixel art apartment, two 0.32 m arms meeting at a right angle. Sits against the inner faces of two walls that meet, standing 25 mm proud of each so the run reads continuous round the corner. Dimensions 0.32 x 0.10 x 0.32 m (X x Y x Z). Origin at the inside corner at floor level; the arms run toward +X and +Z. Metres, +Y up, +Z front. The shell itself is static; nothing moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Skirting Corner (Pixel Modern Apartments)” asset in my project. Model: https://cdn.3dassets.dev/assets/29795/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-apartments-skirting-corner-994dfc26 Description: Internal skirting corner for a pixel art apartment, two 0.32 m arms meeting at a right angle. - Dimensions (X × Y × Z): 0.32 × 0.1 × 0.32 metres - Triangles: 24 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29795/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Skirting Corner (Pixel Modern Apartments)
Internal skirting corner for a pixel art apartment, two 0.32 m arms meeting at a right angle.