3DAssets.dev
Loading model…

About

The torso is a rounded rectangular section lofted through four stations that pinch at the waist and flare at the shoulders, standing on a two-step plinth. Both arms fold across the chest, a hexagonal stone is set above them, and the head carries a five-point pale mask with two inset eyes and a crown of three spikes. The figure is an original design and depicts no real deity, person or heritage artefact. Bounding size 0.27 by 0.53 by 0.18 m; metres, +Y up, +Z forward. Origin: free, at the middle of the torso, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.265 m below it and 0.265 m above it. Clips: bob (3.0 s), spin (3.6 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Relic idol (Pickups and Collectibles)” asset in my project.

Model: https://cdn.3dassets.dev/assets/19939/v1/model.glb
Asset page: https://3dassets.dev/assets/pickups-and-collectibles-relic-idol-be615a68
Description: Carved gold idol 0.55 m tall on a two-step plinth: a tapered body with folded arms, a hexagonal stone set in the chest and a masked head under a three-spike crown.

- Dimensions (X × Y × Z): 0.268 × 0.53 × 0.184 metres
- Triangles: 288
- Animations: bob, spin
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19939/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use Relic idol (Pickups and Collectibles) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Relic idol (Pickups and Collectibles) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Relic idol (Pickups and Collectibles) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Relic idol (Pickups and Collectibles)

Carved gold idol 0.55 m tall on a two-step plinth: a tapered body with folded arms, a hexagonal stone set in the chest and a masked head under a three-spike crown.

Download asset · 16.9 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 8 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 8 ↓
Hay Rack (Farm and Working Animals HD)

Hay Rack (Farm and Working Animals HD)

Free standing timber hay rack with slatted sides and a feed of hay in the top.

@3dassets672 tris · 2 ↓
Shipping Crate Stack (Hero Shooter Harbour Payload)

Shipping Crate Stack (Hero Shooter Harbour Payload)

Free 3D game asset: a stack of three painted shipping crates for a hero shooter harbour map, 2.9 m tall with steel corner posts and pale labels.

@3dassets1.3k tris · 2 ↓
Tractor Tyre (Farm and Working Animals HD)

Tractor Tyre (Farm and Working Animals HD)

Worn tractor tyre lying flat with a lugged tread, used as a yard feeder.

@3dassets1.3k tris · 1 ↓
Mounting Block (Farm and Working Animals HD)

Mounting Block (Farm and Working Animals HD)

Three step stone mounting block, 0.72 m to the top tread.

@3dassets48 tris · 1 ↓
Feed Sacks (Farm and Working Animals HD)

Feed Sacks (Farm and Working Animals HD)

Three stacked feed sacks, two on the ground and one across them.

@3dassets3.1k tris · 1 ↓
Milk Churns (Farm and Working Animals HD)Animated

Milk Churns (Farm and Working Animals HD)

Three galvanised milk churns standing together; each lid lifts off.

@3dassets1.0k tris · 1 ↓
Wheelbarrow (Farm and Working Animals HD)Animated

Wheelbarrow (Farm and Working Animals HD)

Yard wheelbarrow loaded with bedding; the tub tips forward on the axle.

@3dassets872 tris · 1 ↓
Water Trough (Farm and Working Animals HD)

Water Trough (Farm and Working Animals HD)

Galvanised water trough 1.80 m long on stone bearers, filled, with a ballcock feed pipe.

@3dassets148 tris · 1 ↓
Feed Trough (Farm and Working Animals HD)

Feed Trough (Farm and Working Animals HD)

Two metre timber feed trough on legs, with a shallow feed of chaff along it.

@3dassets304 tris · 1 ↓
Headlamp Aim Board (Car Factory Production Line)

Headlamp Aim Board (Car Factory Production Line)

Free 3D model of a headlamp aim board on a rolling stand with a lit target, an end of line lighting check for a car factory game asset kit.

@3dassets1.0k tris · 1 ↓

Similar assets

Retractable folding arm awning (Cafe, Bakery and Coffee Bar)

Retractable folding arm awning (Cafe, Bakery and Coffee Bar)

A 3.2 m retractable folding arm awning: a chamfered cassette on two wall brackets over a roller tube, a raked fabric sheet with seam battens, two jointed folding arms with elbow bosses, a front bar and a scalloped valance.

@3dassets1.2k tris
Shop awning on folding arms (Animated Mechanisms Kit)Animated

Shop awning on folding arms (Animated Mechanisms Kit)

A 3.1 m amber shop awning at 16 degrees on two folding arms and a roller bar, with a scalloped valance, over a glazed shop front with an iron surround.

@3dassets296 tris
Carved Figurehead (Pirate Port and Tall Ships)

Carved Figurehead (Pirate Port and Tall Ships)

A 1.6 m carved and painted figurehead of a sea nymph on a scrolled trailboard, cut to sit under a bowsprit or stand on a chandler's bench.

@3dassets768 tris
Fallen body (Zombie Horde and Infected Characters)

Fallen body (Zombie Horde and Infected Characters)

Clothed body lying face down with one arm folded under and the legs splayed.

@3dassets5.2k tris
X-ray viewing screen on a wall arm (Clinic and Veterinary Practice)

X-ray viewing screen on a wall arm (Clinic and Veterinary Practice)

A film viewing light box on a folding wall arm: a floor-reaching mounting rail, a two-section arm on a swivel knuckle, a framed diffuser panel with a film clip rail and a switch.

@3dassets876 tris
Garden ornament plinth (Garden Centre and Florist)

Garden ornament plinth (Garden Centre and Florist)

A cast stone display plinth with a fluted urn on top: a stepped base, a tapered pedestal, a moulded cap and a two handled urn with a gadrooned bowl, all in reconstituted stone.

@3dassets896 tris
Under-bar bottle step (Bar, Pub and Brewery Taproom)

Under-bar bottle step (Bar, Pub and Brewery Taproom)

A 700 mm three tier stainless bottle step: stepped shelves with lipped fronts on folded end cheeks, on a slotted base tray.

@3dassets832 tris
Slatwall waterfall arm (Retail Store Fixtures and Mall)

Slatwall waterfall arm (Retail Store Fixtures and Mall)

A slatwall waterfall arm: a descending tube with seven turned hanger pegs, so garments step forward down the arm rather than bunching on a straight rail.

@3dassets752 tris
Folded stock cube unit (Retail Store Fixtures and Mall)

Folded stock cube unit (Retail Store Fixtures and Mall)

A free-standing three by three cube unit for folded stock: chamfered laminate carcass with open compartments, a recessed plinth and a top display surface, 1.25 m tall.

@3dassets768 tris
Mannequin arm form pair (Retail Store Fixtures and Mall)

Mannequin arm form pair (Retail Store Fixtures and Mall)

A pair of detached mannequin arm forms on a shared chamfered base: sculpted upper arm, forearm and hand with the shoulder cut flat, for glove, watch and sleeve display, with the forearms swung forward to present a cuff, 0.75 m tall.

@3dassets912 tris
Tri-fold fitting mirror (Retail Store Fixtures and Mall)

Tri-fold fitting mirror (Retail Store Fixtures and Mall)

A tri-fold fitting mirror: a fixed centre panel with two angled wings on piano hinges, 1.9 m tall, on a shallow chamfered plinth.

@3dassets784 tris
Folded garment stack (Retail Store Fixtures and Mall)

Folded garment stack (Retail Store Fixtures and Mall)

A stack of five folded knitwear pieces: soft-edged folded blocks with a slight offset and a rolled front edge on each, 0.2 m tall.

@3dassets960 tris