3DAssets.dev

Loading model

About

A 20 m square of open sea with a low crossing swell, for placing a platform, a jacket or a vessel in water. Tile the modules on the 20 m grid to make as much sea as a scene needs. Dimensions 20.00 by 0.32 by 21.61 m (X by Y by Z). Metre units, +Y up, working or access side toward +Z, resting on y=0. Connectors: sea-left, sea-right, sea-front, sea-back (type sea). A flat surface with a modelled swell, not a simulation: there is no animation and no shader here. Every plate, sign face, screen and nameplate is blank: no operator, contractor, equipment maker or real platform appears anywhere in this pack. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Sea surface module, 20 m (Offshore Oil Rig and Platform)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37013/v1/model.glb
Asset page: https://3dassets.dev/assets/offshore-oil-rig-and-platform-sea-surface-module-07a2bd92
Description: A 20 m square of open sea with a low crossing swell, for placing a platform, a jacket or a vessel in water. Tile the modules on the 20 m grid to make as much sea as a scene needs.

- Dimensions (X × Y × Z): 20.001 × 0.319 × 21.61 metres
- Triangles: 304
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37013/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Sea surface module, 20 m (Offshore Oil Rig and Platform)

A 20 m square of open sea with a low crossing swell, for placing a platform, a jacket or a vessel in water. Tile the modules on the 20 m grid to make as much sea as a scene needs.

Download asset · 13.1 KB

More in Nature & Landscape

Flood Debris Jam (Bellroot Fen Floodward Marches)

Flood Debris Jam (Bellroot Fen Floodward Marches)

Intertwined structural drift timbers resting on a silt bed, with a bowed trapped reed mat woven over the load-bearing tangle.

@3dassets19.4k tris · 6 ↓
Ceremonial Bellroot Tree (Bellroot Fen Floodward Marches)

Ceremonial Bellroot Tree (Bellroot Fen Floodward Marches)

Original living bellroot tree with three hollow bell-shaped root chambers, continuously buttressed bole and tapering ceremonial crown branches. No generic tree design credit.

@3dassets13.7k tris · 5 ↓
Hollowlog Mimic Den (Bellroot Fen Floodward Marches)

Hollowlog Mimic Den (Bellroot Fen Floodward Marches)

Root-anchored hollow fallen log with thick inner bark, a traversable bore and individually tapered broken-root splinters framing the mouth. Den only; no creature claimed.

@3dassets9.6k tris · 5 ↓
Root Choked Well Shaft (Bellroot Fen Floodward Marches)

Root Choked Well Shaft (Bellroot Fen Floodward Marches)

Thick masonry well with a true cylindrical bore and bottom water reservoir, overgrown by five tapering roots crossing the rim and descending inside.

@3dassets8.5k tris · 5 ↓
Drowned Courtyard Foundation (Bellroot Fen Floodward Marches)

Drowned Courtyard Foundation (Bellroot Fen Floodward Marches)

Exposed perimeter foundation around a real recessed flooded stairwell, with four ascending solid stair treads, eroded wall stubs and matching submerged landing.

@3dassets7.5k tris · 5 ↓
Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Shellback Nesting Hummock (Bellroot Fen Floodward Marches)

Low nesting hummock with two excavated concave bowls, a worn sloping front approach and short bedding stems seated along the recessed margins.

@3dassets16.2k tris · 5 ↓
Abandoned Weir Mound (Bellroot Fen Floodward Marches)

Abandoned Weir Mound (Bellroot Fen Floodward Marches)

Abandoned woven branch weir on two supported peat shoulders, leaving a bounded submerged passage beneath the interlocked crest.

@3dassets15.6k tris · 5 ↓
Silt Fan Delta (Bellroot Fen Floodward Marches)

Silt Fan Delta (Bellroot Fen Floodward Marches)

Fan-shaped raised silt deposits divide three recessed branching water paths, with a continuous submerged bed and two matching waterway ends.

@3dassets4.7k tris · 5 ↓
Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Mireglass Mineral Vent (Bellroot Fen Floodward Marches)

Hollow mineral vent with thick crystallised crater walls, nested solid outflow lips and a seated mineral-water centre; original amber mireglass formation.

@3dassets7.2k tris · 4 ↓
Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Seasonal Flood Scar Cliff (Bellroot Fen Floodward Marches)

Eroded peat cliff with three recessed flood strata, a stepped upper profile and anchored exposed roots following the scar face.

@3dassets3.9k tris · 4 ↓
City Broadleaf Tree (Fantasy MMO City And Townsfolk)

City Broadleaf Tree (Fantasy MMO City And Townsfolk)

Seven metre broadleaf street tree on a buttressed trunk, with five main limbs branching into fifteen boughs and a canopy layered from sixteen leaf masses, grass at its foot. Hand painted fantasy MMO city and RPG game asset.

@3dassets1.3k tris · 4 ↓
Veilfin Spawning Pool (Bellroot Fen Floodward Marches)

Veilfin Spawning Pool (Bellroot Fen Floodward Marches)

Concave spawning pool within a rounded peat berm, with two thick sheltered underwater alcoves and a continuous enclosed floor.

@3dassets4.6k tris · 3 ↓

Similar assets

Sea Water Module (Greek Island Village and Harbour)

Sea Water Module (Greek Island Village and Harbour)

Free 3D model of a sea water module for a Greek island village game asset kit: a 4 m tile of Aegean water with a low swell on it, to lay between quays.

@3dassets360 tris
Sea Water Plane Module (Lighthouse and Rocky Coast)

Sea Water Plane Module (Lighthouse and Rocky Coast)

The water: a 6 m square plane of gently faceted sea 0.35 m thick, sharing the edge ports of the land modules so the shoreline is a step in one continuous ground rather than a hole in it.

@3dassets42 tris
Deck module, open grating 6 m (Offshore Oil Rig and Platform)

Deck module, open grating 6 m (Offshore Oil Rig and Platform)

A 6 m square of main deck: three primary beams and two edge girders under an open grating walking surface with its bearing bars standing proud. Tile the modules on the 6 m grid and a deck of any size falls out.

@3dassets1.1k tris
Platform supply vessel (Offshore Oil Rig and Platform)

Platform supply vessel (Offshore Oil Rig and Platform)

A 45 m platform supply vessel: a full hull with a long open cargo deck aft of a forward superstructure, bridge glazing with side wings, a mast and radar arch, cargo rail, tank hatches, a stern roller and a blank name board. Nothing on it is lettered.

@3dassets1.7k tris
Still Pool Water Surface Panel (Public Swimming Baths and Poolside)

Still Pool Water Surface Panel (Public Swimming Baths and Poolside)

A 2 m square still water surface panel: a flat translucent blue slab, 30 mm thick, that tiles across a pool tank at whatever level the scene sets. This library has no water simulation: the surface is static geometry, and ripples, splashes and swimmers are for the consumer to add.

@3dassets64 tris · 2 ↓
Harbour water module, 8 m (Fish Market and Trawler Quay)

Harbour water module, 8 m (Fish Market and Trawler Quay)

An 8 m square of harbour water with a faint swell worked into its surface, for laying the basin around a berth. Ported on all four edges, so the water tiles out to meet the quay rather than leaving a hole in the ground.

@3dassets48 tris
Canal Water Module (Canal Town and Windmill)

Canal Water Module (Canal Town and Windmill)

Free 3D model of a canal water tile for a historical canal town game asset kit: 4 m square dark green surface with low swells, ports on all four edges.

@3dassets864 tris
Deck module, chequer plate 6 m (Offshore Oil Rig and Platform)

Deck module, chequer plate 6 m (Offshore Oil Rig and Platform)

The same 6 m deck module with a sealed chequer plate surface instead of open grating, for a laydown area, a module footprint or anywhere a dropped object must not fall through.

@3dassets3.6k tris
Water Hole Edge Module (Safari Camp and Bush Lodge)

Water Hole Edge Module (Safari Camp and Bush Lodge)

A 6 m ground module with a 3.6 m pan sunk into it: a churned mud rim, a flat sheet of green standing water, boulders round the lip and grass on the approach. The water is a flat plane and does not move: a surface needs a shader. Shares the ground ports.

@3dassets548 tris
Still Water Surface Panel (Roman Bathhouse and Palaestra)

Still Water Surface Panel (Roman Bathhouse and Palaestra)

A 2 m square still water surface panel: a flat translucent slab 40 mm thick that tiles across an open air swimming pool at whatever level the scene sets.

@3dassets64 tris
Station platform end ramp module (Steam Era Railway and Rolling Stock)

Station platform end ramp module (Steam Era Railway and Rolling Stock)

The platform module with a sloping end ramp closing the +Z end of a platform run.

@3dassets364 tris
Module Stair and Platform (Arctic Station FPS Kit)

Module Stair and Platform (Arctic Station FPS Kit)

Free 3D model of an external stair and landing platform for an arctic station module, in galvanised steel with open grating treads. Measures 5.78 by 5.07 by 3.42 m.

@3dassets13.9k tris