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About
Free 3D model of a sea water module for a Greek island village game asset kit: a 4 m tile of Aegean water with a low swell on it, to lay between quays. Dimensions 4.00 by 0.08 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (water) at (0.00, 0.00, -2.00) facing (0, 0, -1); south (water) at (0.00, 0.00, 2.00) facing (0, 0, 1); west (water) at (-2.00, 0.00, 0.00) facing (-1, 0, 0); east (water) at (2.00, 0.00, 0.00) facing (1, 0, 0). A 4 m square water tile 0.08 m thick with edge ports on all four sides, laid 0.72 m below the village paving so it meets the quay coping without leaving a hole in the ground. The surface is static geometry: moving water is a shader, not a rigid node transform. No real island, village, chapel, taverna, boat or producer is depicted, and every board is blank or carries invented abstract marks with no lettering in any script. Island village palette: limewash white, grey island stone, Aegean blue paint, pale weathered timber, dark oak, terracotta, cream canvas, dark iron, brass, deep teal used for glazing and for the sea, olive leaf green and bougainvillea magenta. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sea Water Module (Greek Island Village and Harbour)” asset in my project. Model: https://cdn.3dassets.dev/assets/37100/v1/model.glb Asset page: https://3dassets.dev/assets/greek-island-village-and-harbour-sea-water-module-dbc7211a Description: Free 3D model of a sea water module for a Greek island village game asset kit: a 4 m tile of Aegean water with a low swell on it, to lay between quays. - Dimensions (X × Y × Z): 4 × 0.08 × 4 metres - Triangles: 360 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37100/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sea Water Module (Greek Island Village and Harbour)
Free 3D model of a sea water module for a Greek island village game asset kit: a 4 m tile of Aegean water with a low swell on it, to lay between quays.