
About
A 4 m by 1.2 m half-height wall with a wide coping cap: balustrades, counters, planters and waist-high cover in a blockout. Dimensions 4.00 x 1.20 x 0.26 m (X x Y x Z). Origin at the mid point of the wall grid line, at floor datum. Metres, +Y up, +Z front, ground contact at y=0. Ends butt to another half-height wall or a pillar; the coping runs through. Connectors: west (wall-end), east (wall-end). Neutral greybox palette for prototyping before art exists. Static geometry; no skinned rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Greybox half-height wall 4 m (Modular Greybox Architecture Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/22854/v1/model.glb Asset page: https://3dassets.dev/assets/modular-greybox-architecture-kit-wall-half-height-038e384b Description: A 4 m by 1.2 m half-height wall with a wide coping cap: balustrades, counters, planters and waist-high cover in a blockout. - Dimensions (X × Y × Z): 4 × 1.2 × 0.26 metres - Triangles: 48 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/22854/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Greybox half-height wall 4 m (Modular Greybox Architecture Kit)
A 4 m by 1.2 m half-height wall with a wide coping cap: balustrades, counters, planters and waist-high cover in a blockout.