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About
A 2.2 m limestone trough on a plinth, hollowed out with a still water surface 500 mm up, and an oak pail standing at one end. The water is a flat surface: moving water needs a shader, not a node transform. Dimensions 2.70 × 0.72 × 0.86 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Water Trough (Medieval Tournament and Jousting Ground)” asset in my project. Model: https://cdn.3dassets.dev/assets/37229/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-water-trough-cc49903b Description: Hollowed stone water trough 2.2 m long with a still water surface and a pail beside it. - Dimensions (X × Y × Z): 2.7 × 0.72 × 0.86 metres - Triangles: 228 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37229/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Water Trough (Medieval Tournament and Jousting Ground)
Hollowed stone water trough 2.2 m long with a still water surface and a pail beside it.