
About
Galvanised steel water trough on stone bearers, filled to the working level, fed by a riser pipe at one end. Dimensions 1.80 x 1.25 x 0.62 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. The water is a flat surface plane, not a fluid simulation, and the ballcock does not move. Static geometry; no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Water Trough (Farm and Working Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/29217/v1/model.glb Asset page: https://3dassets.dev/assets/farm-and-working-animals-hd-water-trough-b6c599b6 Description: Galvanised water trough 1.80 m long on stone bearers, filled, with a ballcock feed pipe. - Dimensions (X × Y × Z): 1.8 × 1.25 × 0.62 metres - Triangles: 148 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29217/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Water Trough (Farm and Working Animals HD)
Galvanised water trough 1.80 m long on stone bearers, filled, with a ballcock feed pipe.