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About
The aftermath of a good course: a lance broken behind the vamplate with five splinters sprung from the break, a loose forward half lying across the grass and seven scattered splinters. Ground contact origin, so it drops straight onto a ground tile. Dimensions 3.41 × 0.39 × 1.40 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw with tournament grass, earth and canvas, flat shaded with no textures so the file loads in every engine. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lance Shattered (Medieval Tournament and Jousting Ground)” asset in my project. Model: https://cdn.3dassets.dev/assets/37216/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-tournament-and-jousting-ground-lance-shattere-864af08e Description: Broken lance on the ground: the splintered butt half, a loose forward half and seven splinters. - Dimensions (X × Y × Z): 3.411 × 0.393 × 1.397 metres - Triangles: 300 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37216/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Lance Shattered (Medieval Tournament and Jousting Ground)
Broken lance on the ground: the splintered butt half, a loose forward half and seven splinters.