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About
Marina jetty lamp 2.6 m tall: a galvanised column on a charcoal base with a navy shroud, a downward lantern with a frosted lens and a low level marker light, for lighting a pontoon walkway or a quay edge. Overall 0.48 by 2.64 by 0.48 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the base on the walking surface; the lantern is symmetrical about the column. Static lamp: the lantern does not swivel and the lens does not emit a light source in the file. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Jetty lamp (Marina and Yacht Club)” asset in my project. Model: https://cdn.3dassets.dev/assets/38300/v1/model.glb Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-jetty-lamp-16f3c9a6 Description: Marina jetty lamp 2.6 m tall: a galvanised column on a charcoal base with a navy shroud, a downward lantern with a frosted lens and a low level marker light, for lighting a pontoon walkway or a quay edge. - Dimensions (X × Y × Z): 0.48 × 2.64 × 0.48 metres - Triangles: 212 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38300/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Jetty lamp (Marina and Yacht Club) with my AI development tools?
How do I get started?
Which game engines and tools can I use Jetty lamp (Marina and Yacht Club) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Jetty lamp (Marina and Yacht Club) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Jetty lamp (Marina and Yacht Club)
Marina jetty lamp 2.6 m tall: a galvanised column on a charcoal base with a navy shroud, a downward lantern with a frosted lens and a low level marker light, for lighting a pontoon walkway or a quay edge.