
Loading model
About
Marina fire point: a red cabinet on a galvanised post with two extinguishers behind a clear door, a blank action notice, a call point cover and a bucket of sand on a bracket, for the head of a pontoon or a fuel berth. Overall 0.86 by 1.90 by 0.41 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the post base on the walking surface, the cabinet facing +Z. Static point: the cabinet door, the extinguishers and the call point cover are modelled solid. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fire point (Marina and Yacht Club)” asset in my project. Model: https://cdn.3dassets.dev/assets/38330/v1/model.glb Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-fire-point-269a7ab7 Description: Marina fire point: a red cabinet on a galvanised post with two extinguishers behind a clear door, a blank action notice, a call point cover and a bucket of sand on a bracket, for the head of a pontoon or a fuel berth. - Dimensions (X × Y × Z): 0.86 × 1.9 × 0.412 metres - Triangles: 280 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38330/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Fire point (Marina and Yacht Club) with my AI development tools?
How do I get started?
Which game engines and tools can I use Fire point (Marina and Yacht Club) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Fire point (Marina and Yacht Club) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fire point (Marina and Yacht Club)
Marina fire point: a red cabinet on a galvanised post with two extinguishers behind a clear door, a blank action notice, a call point cover and a bucket of sand on a bracket, for the head of a pontoon or a fuel berth.