
About
A 6 m straight surface tunnel bay on two ground trestles: a bellows-ribbed pressure sleeve on the 2.4 m port axis with hab-ports at both ends and handrails down both flanks. Bounding size 3.68 x 3.67 x 6.04 m (X x Y x Z). Metre units, +Y up, +Z forward, resting on the ground at y=0. Assembly ports: port-fwd (hab-port), port-aft (hab-port). Spans exactly 6.0 m between mating planes, the site grid module. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pressurised connecting tunnel, straight bay (Moon Base Colony and Lunar Rovers)” asset in my project. Model: https://cdn.3dassets.dev/assets/18098/v1/model.glb Asset page: https://3dassets.dev/assets/lunar-surface-colony-and-rovers-connecting-tunnel-stra-cf36f8da Description: A 6 m straight surface tunnel bay on two ground trestles: a bellows-ribbed pressure sleeve on the 2.4 m port axis with hab-ports at both ends and handrails down both flanks. - Dimensions (X × Y × Z): 3.68 × 3.67 × 6.04 metres - Triangles: 3.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18098/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Pressurised connecting tunnel, straight bay (Moon Base Colony and Lunar Rovers)
A 6 m straight surface tunnel bay on two ground trestles: a bellows-ribbed pressure sleeve on the 2.4 m port axis with hab-ports at both ends and handrails down both flanks.