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About
A four metre sandstone floor tile, 0.12 m thick, with a brass inlay border standing proud of the face. Origin at the centre of the underside; lay edge to edge on a four metre grid for a continuous hall floor. Overall 4.000 x 0.128 x 4.000 m (X x Y x Z), metre units, +Y up, facing +Z, resting on y=0 with the origin under the footprint. Static geometry: no rig, no skinning, no animation, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Gallery Floor Tile (Legendary Warriors Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/39223/v1/model.glb Asset page: https://3dassets.dev/assets/legendary-warriors-kit-gallery-floor-tile-0c1eb46c Description: Four metre stone floor tile with a brass inlay border. - Dimensions (X × Y × Z): 4 × 0.128 × 4 metres - Triangles: 60 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/39223/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Gallery Floor Tile (Legendary Warriors Kit)
Four metre stone floor tile with a brass inlay border.