3DAssets.dev

Loading model

About

A 4 m parapet cap that closes the top of a wall or storey bay: a flat roof deck, a 340 mm parapet with an oversailing coping, a water tank plinth and a vent stack. Sits on the storey port below and tiles end to end. Overall 4.040 x 0.760 x 0.975 m (X x Y x Z), metre units, +Y up, +Z forward. Resting on y=0. Connectors: start (street), end (street), floor (storey), storey (storey). Izakaya Alley and Ramen Shop / izakaya-std-v1: worn tarmac and grey render, warm and dark stained timber, brushed steel, charcoal ironwork, glass, and indigo, vermilion and cream for the noren, the lanterns and the signs, with embedded procedural concrete and timber maps and no custom shaders. Every sign face, noren, lantern, can, bottle, keg, crate and machine front is blank or carries invented abstract shapes: there is no lettering anywhere in this pack, in any script, and nothing copies a real trader, brand or product. Static geometry; no rig, animation, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Alley Roof Cap Bay (Izakaya Alley and Ramen Shop)” asset in my project.

Model: https://cdn.3dassets.dev/assets/36402/v1/model.glb
Asset page: https://3dassets.dev/assets/izakaya-alley-and-ramen-shop-alley-roof-cap-bay-ac6f28d0
Description: A 4 m parapet cap that closes the top of a wall or storey bay: a flat roof deck, a 340 mm parapet with an oversailing coping, a water tank plinth and a vent stack. Sits on the storey port below and tiles end to end.

- Dimensions (X × Y × Z): 4.04 × 0.76 × 0.975 metres
- Triangles: 112
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36402/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Alley Roof Cap Bay (Izakaya Alley and Ramen Shop)

A 4 m parapet cap that closes the top of a wall or storey bay: a flat roof deck, a 340 mm parapet with an oversailing coping, a water tank plinth and a vent stack. Sits on the storey port below and tiles end to end.

Download asset · 52.9 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Airfield Control Tower (Aircraft Fleet and Airfield)

Airfield Control Tower (Aircraft Fleet and Airfield)

A 17 metre control tower: a square shaft with a stair enclosure and lit landing windows, a gallery, a canted glazed cab lit from inside and a red obstruction light on the roof mast.. Premium CC0 aircraft and airfield game asset.

@3dassets494 tris · 4 ↓

Similar assets

Alley Wall Bay (Izakaya Alley and Ramen Shop)

Alley Wall Bay (Izakaya Alley and Ramen Shop)

A 4 m by 3.2 m rendered alley wall bay with a charcoal plinth, a service band under the eaves and a glazed reveal in a dark timber frame. Tiles end to end and carries a storey or a roof cap on its top port.

@3dassets84 tris
Flat Roof Slab Parapet (Pixel Modern City Street)

Flat Roof Slab Parapet (Pixel Modern City Street)

Flat roof slab with a parapet on one edge: the 4 m roof module a block of bays is capped with, complete with a felted deck.

@3dassets48 tris
Upper Storey Bay (Izakaya Alley and Ramen Shop)

Upper Storey Bay (Izakaya Alley and Ramen Shop)

A 4 m by 2.8 m first floor bay over an alley shopfront: rendered wall, a charcoal band at floor level, two sash reveals in dark timber with concrete sills and a cornice under the roof. Stacks on a wall bay and carries a cap.

@3dassets132 tris
Greybox flat roof cap 4 m (Modular Greybox Architecture Kit)

Greybox flat roof cap 4 m (Modular Greybox Architecture Kit)

A 4 m square flat roof deck laid to a 0.06 m fall toward +Z, with a drip edge all round and a corner rainwater outlet. Caps a bay of the wall grid.

@3dassets136 tris
Flat Roof Slab With Parapet (Battle Royale Town and Airfield)

Flat Roof Slab With Parapet (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m flat roof deck with a 0.72 m parapet and a coping cap along one edge, with connector ports.

@3dassets480 tris
Flat Roof Corner With Parapet (Battle Royale Town and Airfield)

Flat Roof Corner With Parapet (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m flat roof corner deck with a parapet on two sides and a coping cap, with connector ports.

@3dassets696 tris
Flat Parapet Roof (Voxel City Districts)

Flat Parapet Roof (Voxel City Districts)

Original cubic flat parapet roof for a coherent modern city.

@3dassets60 tris
Big Top Striped Roof Cone (Travelling Circus and Big Top)

Big Top Striped Roof Cone (Travelling Circus and Big Top)

The tent's roof: fourteen red and white gores rising 4.2 m to a gold crown ring, 18.6 m across the eaves so it oversails the sidewall. Set it on the wall head, over the centre pole; the gold crown ring caps the point where the fourteen gores meet.

@3dassets252 tris
Greybox roof ridge capping 4 m (Modular Greybox Architecture Kit)

Greybox roof ridge capping 4 m (Modular Greybox Architecture Kit)

A 4 m ridge capping: a 0.5 m wide angled cap over a dark under-flashing, sized to close the apex of the pitched roof bay.

@3dassets40 tris
Multi-storey car park deck (Car Park and Road Vehicle Fleet)

Multi-storey car park deck (Car Park and Road Vehicle Fleet)

A lit parking level of a multi storey car park: eighteen deck slabs on a 6 m grid with concrete columns down both sides of the drive lane, an edge parapet and barrier rail, lamp strips on the soffit and twenty four marked bays. Twenty one bays are taken by a spread of the...

@3dassets388k tris · 8 ↓
City Curtain Wall Bay (Fantasy MMO City And Townsfolk)

City Curtain Wall Bay (Fantasy MMO City And Townsfolk)

One 4 m bay of hand painted city curtain wall in coursed limestone, with a corbelled wall walk, a crenellated parapet on the outer face and a solid rear breast wall. Hand painted fantasy MMO city and RPG game asset.

@3dassets4.5k tris · 2 ↓
Hall Roof Beam Bay (Village Hall and Community Events)

Hall Roof Beam Bay (Village Hall and Community Events)

One bay of a village hall roof: a 10 m stained tie beam, two rafters up to a ridge at 1.9 m, a king post, struts, five purlins carrying the next bay and steel straps at the feet. Bays repeat on the 2 m module and rest on y=0, so the scene lifts them to the wall head.

@3dassets688 tris