
About
A long range bolt action of original design: a heavy fluted barrel with a muzzle brake in an aluminium chassis, a thumbhole stock with an adjustable cheek piece, a scope on high rings with a lit blue reticle glow in the ocular, a folded bipod under the fore end, a detachable box magazine and a bolt with a round knob that runs back on its own pivot. Dimensions 0.15 × 0.34 × 1.38 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp conifer forest realism: wet concrete and corroded corrugated steel, weathered pine, dark bark and soil, deep needle green, olive canvas, gunmetal and machined steel, with five emissive colours (amber fire, white floodlight, green status, blue screen, red warning) that also form the loot rarity ladder. Rigid node-transform clips magazine-open, magazine-close, bolt-open, bolt-close turn named nodes on their own pivots. No skinning, no skeleton, no skin weighting, no collision or navigation data. The bipod is modelled folded and does not deploy, and the cheek piece does not slide; only the magazine and the bolt move.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Marksman Rifle and Bipod (FPS Survival Forest Outpost)” asset in my project. Model: https://cdn.3dassets.dev/assets/32655/v1/model.glb Asset page: https://3dassets.dev/assets/fps-survival-forest-outpost-weapon-marksman-rifle-e20c7bc2 Description: Free 3D game asset for a forest survival outpost: an original long bolt action marksman rifle with a scope, a folded bipod, a detachable magazine and a working bolt. Animated open and close. - Dimensions (X × Y × Z): 0.155 × 0.344 × 1.379 metres - Triangles: 6.1k - Animations: magazine-open, magazine-close, bolt-open, bolt-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32655/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Marksman Rifle and Bipod (FPS Survival Forest Outpost)
Free 3D game asset for a forest survival outpost: an original long bolt action marksman rifle with a scope, a folded bipod, a detachable magazine and a working bolt. Animated open and close.