
About
A rifle built in the camp out of what came to hand: a steel pipe barrel clamped into a folded plate receiver on a rough pine plank stock, bound with wire and tape at three points, with a hand bent bolt handle, a taped box magazine in a plate well and iron sights filed from strip. Dimensions 0.12 × 0.30 × 1.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp conifer forest realism: wet concrete and corroded corrugated steel, weathered pine, dark bark and soil, deep needle green, olive canvas, gunmetal and machined steel, with five emissive colours (amber fire, white floodlight, green status, blue screen, red warning) that also form the loot rarity ladder. Rigid node-transform clips magazine-open, magazine-close, bolt-open, bolt-close turn named nodes on their own pivots. No skinning, no skeleton, no skin weighting, no collision or navigation data. The wire bindings, the tape and the trigger are static geometry; only the magazine and the bolt move.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Improvised Scrap Rifle (FPS Survival Forest Outpost)” asset in my project. Model: https://cdn.3dassets.dev/assets/32652/v1/model.glb Asset page: https://3dassets.dev/assets/fps-survival-forest-outpost-weapon-scrap-rifle-b357ed81 Description: Free 3D game asset for a forest survival outpost: an original improvised rifle built from pipe, plate and a plank stock, with a taped magazine, a moving bolt and iron sights. - Dimensions (X × Y × Z): 0.122 × 0.305 × 1.236 metres - Triangles: 2.6k - Animations: magazine-open, magazine-close, bolt-open, bolt-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32652/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Improvised Scrap Rifle (FPS Survival Forest Outpost)
Free 3D game asset for a forest survival outpost: an original improvised rifle built from pipe, plate and a plank stock, with a taped magazine, a moving bolt and iron sights.