
About
Linked buoyant floats and hanging mesh skirt for dressing a debris-catching barrier. Dimensions 2.00 × 0.46 × 0.30 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Weathered timber, galvanized fittings and muted survival equipment. Static geometry; no rig, animation, collision or navigation data. Static game model; no buoyancy, mechanics or water effects. Named parts retain pivots where supplied.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Debris Boom (Flooded and Coastal Survival)” asset in my project. Model: https://cdn.3dassets.dev/assets/20063/v1/model.glb Asset page: https://3dassets.dev/assets/flooded-and-coastal-survival-debris-boom-4ad6aa28 Description: Linked buoyant floats and hanging mesh skirt for dressing a debris-catching barrier. - Dimensions (X × Y × Z): 2 × 0.455 × 0.3 metres - Triangles: 736 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20063/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Debris Boom (Flooded and Coastal Survival)
Linked buoyant floats and hanging mesh skirt for dressing a debris-catching barrier.