
About
Tiled wall panel: 1000 by 600 by 16 mm carrying 200 by 100 mm metro tiles in a half bond, each tile chamfered and separated by a 4 mm grout line. Measured extent 1.000 x 0.600 x 0.016 m (X x Y x Z), metre units, +Y up, user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Metro tile wall panel 1 m (Fitted Kitchen and Bathroom Builder)” asset in my project. Model: https://cdn.3dassets.dev/assets/17911/v1/model.glb Asset page: https://3dassets.dev/assets/fitted-kitchen-and-bathroom-builder-tile-panel-metro-d25b3d8d Description: 1 m by 600 mm wall panel of 200 by 100 mm metro tiles laid in a half bond with chamfered edges and grout lines. - Dimensions (X × Y × Z): 1 × 0.6 × 0.016 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/17911/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Metro tile wall panel 1 m (Fitted Kitchen and Bathroom Builder)
1 m by 600 mm wall panel of 200 by 100 mm metro tiles laid in a half bond with chamfered edges and grout lines.