
About
Below ground fire hydrant in its concrete pit, with a chrome valve, a brass outlet and a hinged tread plate cover. Dimensions 0.74 by 0.47 by 0.74 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: cover at (0.00, 0.40, -0.34) m. Pit 0.74 by 0.45 by 0.74 m, sitting flush at ground level. The cover plate is a named hinge node on the far edge. Blank plate face: no marking, service crest or country identifier. Service palette: signal red, high visibility yellow, charcoal, galvanised steel, station brick and glass, with scorch and soot on the incident pieces. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fire Hydrant (Fire and Emergency Services)” asset in my project. Model: https://cdn.3dassets.dev/assets/29908/v1/model.glb Asset page: https://3dassets.dev/assets/fire-and-emergency-services-fire-hydrant-09cb0c64 Description: Below ground fire hydrant in its concrete pit, with a chrome valve, a brass outlet and a hinged tread plate cover. - Dimensions (X × Y × Z): 0.74 × 0.471 × 0.74 metres - Triangles: 232 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29908/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fire Hydrant (Fire and Emergency Services)
Below ground fire hydrant in its concrete pit, with a chrome valve, a brass outlet and a hinged tread plate cover.