
About
Parapet section with four round musket ports instead of arrow loopholes. Dimensions 4.00 x 1.82 x 0.84 m (X x Y x Z). Origin on the wall-walk centreline at deck level; metre units, +Y up, +Z front. Connectors: west wall-walk at (-2, 0, 0) facing -X; east wall-walk at (2, 0, 0) facing +X. Wall-walk pieces stack on the 4 m stone-base deck; their ports are at deck level (local y=0) on the deck centreline. Parapet occupies z 0.55 to 0.95. Functional variant of wall-walk-loophole. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wall Walk Gun Port (Feudal Japan Castle Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/26582/v1/model.glb Asset page: https://3dassets.dev/assets/feudal-japan-castle-town-wall-walk-gun-port-d090b05f Description: Parapet section with four round musket ports instead of arrow loopholes. - Dimensions (X × Y × Z): 4.001 × 1.82 × 0.84 metres - Triangles: 644 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26582/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Wall Walk Gun Port (Feudal Japan Castle Town)
Parapet section with four round musket ports instead of arrow loopholes.