3DAssets.dev
Loading model…

About

4 m single-pier timber bridge for a narrow channel. Dimensions 4.20 x 3.03 x 2.40 m (X x Y x Z). Footprint-centred origin at ground level; metre units, +Y up, +Z front. Functional variant of moat-bridge. Shiro stylized palette of white plaster, dark timber, grey tile, vermilion and pine green; flat colours, no textures. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Moat Bridge Short (Feudal Japan Castle Town)” asset in my project.

Model: https://cdn.3dassets.dev/assets/26598/v1/model.glb
Asset page: https://3dassets.dev/assets/feudal-japan-castle-town-moat-bridge-short-1ae3eb5f
Description: 4 m single-pier timber bridge for a narrow channel.

- Dimensions (X × Y × Z): 4.2 × 3.03 × 2.4 metres
- Triangles: 1.7k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/26598/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Moat Bridge Short (Feudal Japan Castle Town)

4 m single-pier timber bridge for a narrow channel.

Download asset · 79.4 KB

More in Roads & Infrastructure

Concrete Jersey Barrier (Tactical Shooter Hill Town)

Concrete Jersey Barrier (Tactical Shooter Hill Town)

Free 3D model of a concrete jersey barrier for a tactical FPS hill town map kit. Measures 2.02 by 0.95 by 0.62 m.

@3dassets420 tris
Cobbled Ground Tile (Tactical Shooter Hill Town)

Cobbled Ground Tile (Tactical Shooter Hill Town)

Free 3D model of a 4 m cobbled ground tile for a tactical FPS hill town map kit. Measures 4.00 by 0.12 by 4.00 m.

@3dassets2.1k tris
Wooden Road Sign Post (Wipe Day Survival Island)

Wooden Road Sign Post (Wipe Day Survival Island)

Free 3D low poly wooden road sign post for survival map junctions: a 2.5 m pole on a stone footing with two blank fingerboards and steel face plates.

@3dassets136 tris
Dirt Road Junction Piece (Wipe Day Survival Island)

Dirt Road Junction Piece (Wipe Day Survival Island)

Free 3D low poly dirt road junction tile: a 3 m square with a worn turning circle, scattered gravel and four corner verge blocks, meeting road tiles on all four edges.

@3dassets768 tris
Dirt Road Piece (Wipe Day Survival Island)

Dirt Road Piece (Wipe Day Survival Island)

Free 3D low poly dirt road tile for open world survival maps: a 3 m square graded track with loose gravel and a stone verge on all four edges, tiling on a 3 m grid.

@3dassets600 tris
Path slab (Lawn Mowing Simulator Kit)

Path slab (Lawn Mowing Simulator Kit)

Low poly 0.9 m square path slab with a chamfered top, for laying a garden path or a patio.

@3dassets48 tris
Sodium Street Light (Halloween Slasher Street)

Sodium Street Light (Halloween Slasher Street)

Free 3D model of a 7 m sodium street light with a curved mast arm and a lit cobra head: orange emissive lens for Halloween horror night scenes.

@3dassets436 tris
Concrete Kerb Section (Halloween Slasher Street)

Concrete Kerb Section (Halloween Slasher Street)

Free 3D model of a 4 m concrete kerb, gutter and cracked sidewalk section: modular street edge for Halloween horror suburban game scenes.

@3dassets192 tris
Escalator (Casino Floor and Back Rooms)

Escalator (Casino Floor and Back Rooms)

Short escalator flight with glass balustrades.

@3dassets304 tris
Moat Bridge (Feudal Japan Castle Town)

Moat Bridge (Feudal Japan Castle Town)

8 m gently arched timber moat bridge with railings and three pier frames standing in the water.

@3dassets1.9k tris
Stone Market Road (Feudal Japan Castle Town)

Stone Market Road (Feudal Japan Castle Town)

Four-metre road tile with six long stone paving strips.

@3dassets84 tris
Marked factory floor module (Factory Conveyor Network)

Marked factory floor module (Factory Conveyor Network)

Marked factory floor module for modular factory and automation scenes.

@3dassets36 tris

Similar assets

Short bridge conveyor (Factory Conveyor Network)

Short bridge conveyor (Factory Conveyor Network)

Short bridge conveyor for modular factory and automation scenes.

@3dassets144 tris
Ember Quest timber bridge module

Ember Quest timber bridge module

Two-metre timber footbridge with individual planks, square rails and capped end posts.

@3dassets192 tris
Timber Gate Single Open (Medieval Castle Construction)

Timber Gate Single Open (Medieval Castle Construction)

Single gate leaf rotated ninety degrees about its hinge.

@3dassets144 tris
Stone Channel Bridge (Undercity Sewers and Thieves Den)

Stone Channel Bridge (Undercity Sewers and Thieves Den)

Low arched stone footbridge crossing a two-metre channel on solid end bearings.

@3dassets1.5k tris
Lantern Watch Arched Courtyard Bridge

Lantern Watch Arched Courtyard Bridge

A small raised stone bridge with stepped approaches and low timber rails for medieval drainage channels.

@3dassets144 tris
Root arch bridge (Swamp and Mangrove)

Root arch bridge (Swamp and Mangrove)

Two thick curved roots create a narrow natural bridge over a clear channel.

@3dassets280 tris
Bascule bridge leaf with counterweight (Animated Mechanisms Kit)Animated

Bascule bridge leaf with counterweight (Animated Mechanisms Kit)

Single leaf lifting bridge: a 4.2 m railed deck on trunnion bearings between two pier walls, with a concrete counterweight that swings down into the chase and an operator cabin.

@3dassets468 tris
Stepping Bridge Plank (Feudal Japan Castle Town)

Stepping Bridge Plank (Feudal Japan Castle Town)

Narrow reinforced timber plank for a rooftop crossing or small drainage channel.

@3dassets36 tris
Timber Gate Single (Medieval Castle Construction)

Timber Gate Single (Medieval Castle Construction)

Iron-strapped plank gate leaf with a named left hinge.

@3dassets144 tris
Overhead menu board, single (Fast Food Counter and Drive-Thru)

Overhead menu board, single (Fast Food Counter and Drive-Thru)

A single panel overhead menu board on the same housing and drop rod hardware as the triple board, for a narrow soffit or a secondary position.

@3dassets560 tris
Timber telegraph pole (Arable Fields and Farm Machinery)

Timber telegraph pole (Arable Fields and Farm Machinery)

An 8.6 m creosoted timber pole carrying two crossarms with six insulators and short line wire stubs, a stay wire to a ground anchor, a cable box and step bolts.

@3dassets460 tris