
About
Corner of three-rail post-and-rail fencing: a heavier corner post with a 1.50 m arm running out along -X and another along +Z. Dimensions 1.58 x 1.42 x 1.58 m (X x Y x Z). Origin on the corner post centre, at ground level, so arms reach 1.50 m to the next joint; metre units, +Y up, +Z forward. Smooth and flat-shaded construction with 1024 px procedural timber, stone and metal maps. Static geometry; no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Post And Rail Fence Corner (Farm and Working Animals HD)” asset in my project. Model: https://cdn.3dassets.dev/assets/29209/v1/model.glb Asset page: https://3dassets.dev/assets/farm-and-working-animals-hd-fence-corner-5d4a7864 Description: Corner post with a 1.50 m arm on each side, turning a paddock fence through ninety degrees. - Dimensions (X × Y × Z): 1.581 × 1.42 × 1.581 metres - Triangles: 108 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29209/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Post And Rail Fence Corner (Farm and Working Animals HD)
Corner post with a 1.50 m arm on each side, turning a paddock fence through ninety degrees.