
About
Three-rail fence corner turning through 90 degrees on a shared corner post, with half runs on each leg. Dimensions 1.65 x 1.45 x 1.65 m (X x Y x Z). Modular fence run: origin centred on the run at ground level, 3.0 m between post centres; metre units, +Y up, +Z forward. Yard low-poly palette of flat muted colours, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Post And Rail Fence Corner (Horse Stables and Equestrian Yard)” asset in my project. Model: https://cdn.3dassets.dev/assets/23790/v1/model.glb Asset page: https://3dassets.dev/assets/equestrian-yard-and-stables-fence-rail-corner-059af103 Description: Right-angle corner joining two three-rail fence runs. - Dimensions (X × Y × Z): 1.65 × 1.45 × 1.65 metres - Triangles: 168 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23790/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Post And Rail Fence Corner (Horse Stables and Equestrian Yard)
Right-angle corner joining two three-rail fence runs.