3DAssets.dev
Loading model…

About

Animated skeleton warrior in a rusted helm with a ribbed chest, hollow sockets and a round iron shield slung on the back, holding a straight sword. Dimensions 0.61 x 1.97 x 0.37 m (X x Y x Z). Footprint origin at ground level; metre units, +Y up, +Z front. Named pivots: torso at (0, 0.9, 0); belt at (0, 0.9, 0); strap at (0, 0.9, 0); head at (0, 1.52, 0); face at (0, 1.52, 0); hair at (0, 1.52, 0); arm-l at (-0.15, 1.44, 0); fore-l at (-0.15, 1.11, 0); arm-r at (0.15, 1.44, 0); fore-r at (0.15, 1.11, 0); thigh-l at (-0.1, 0.9, 0); shin-l at (-0.1, 0.49, 0); boot-l at (-0.1, 0.49, 0); thigh-r at (0.1, 0.9, 0); shin-r at (0.1, 0.49, 0); boot-r at (0.1, 0.49, 0); weapon at (0.15, 0.8, 0). There is no gore, blood or wound geometry: the ribs are five solid bands and the sockets are two dark spheres. Motion is rigid node transforms only: there is no skeleton, no joints in the glTF sense and no skin weighting anywhere. The torso, head, both upper arms and both forearms are solid nodes parented on real shoulder, elbow and neck pivots; the thighs and shins are named and parented on the hip and knee pivots but carry no clip, so a consumer can drive a walk from them. Fingers, cloth folds and facial features are solid and static. Rigid node-transform clips idle, head-turn, arm-swing, weapon-raise drive named nodes on their own pivots. No skinning and no skeleton. Hand painted palette of deep warm limestone, dark terracotta roofs, ochre render, near black walnut framing, russet oak, brass and city crimson and blue, with emissive flame and arcane crystal for the lit pieces. Procedural 1024 px base colour maps, no normal or metal roughness maps. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Skeleton Warrior (Fantasy MMO City And Townsfolk)” asset in my project.

Model: https://cdn.3dassets.dev/assets/32794/v1/model.glb
Asset page: https://3dassets.dev/assets/fantasy-mmo-city-and-townsfolk-skeleton-warrior-599467cf
Description: Animated skeleton warrior in a rusted helm with a ribbed chest, hollow sockets and a round iron shield slung on the back, holding a straight sword. Rigid jointed hand painted fantasy MMO city creature, no skinning.

- Dimensions (X × Y × Z): 0.614 × 1.971 × 0.375 metres
- Triangles: 8.5k
- Animations: idle, head-turn, arm-swing, weapon-raise
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32794/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Skeleton Warrior (Fantasy MMO City And Townsfolk)

Animated skeleton warrior in a rusted helm with a ribbed chest, hollow sockets and a round iron shield slung on the back, holding a straight sword. Rigid jointed hand painted fantasy MMO city creature, no skinning.

Download asset · 414.3 KB

More in Characters & Creatures

Supervisor Pointing (Car Factory Production Line)

Supervisor Pointing (Car Factory Production Line)

Free 3D model of a factory supervisor in a hi vis vest and hard hat pointing across the line, a posed industrial character for a car factory game asset kit.

@3dassets1.6k tris · 9 ↓
Seated Forklift Driver (Car Factory Production Line)

Seated Forklift Driver (Car Factory Production Line)

Free 3D model of a seated forklift driver in a hi vis vest and hard hat, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 9 ↓
Maintenance Technician Kneeling (Car Factory Production Line)

Maintenance Technician Kneeling (Car Factory Production Line)

Free 3D model of a kneeling maintenance technician in a hi vis vest reaching in with a tool, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 8 ↓
Quality Inspector With Tablet (Car Factory Production Line)

Quality Inspector With Tablet (Car Factory Production Line)

Free 3D model of a factory quality inspector in a hi vis vest holding a tablet, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 8 ↓
Line Worker With Torque Tool (Car Factory Production Line)

Line Worker With Torque Tool (Car Factory Production Line)

Free 3D model of a factory line worker in a hi vis vest and hard hat holding a torque tool, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 8 ↓
Tinker Engineer Support Hero Figure (Hero Shooter Harbour Payload)Animated

Tinker Engineer Support Hero Figure (Hero Shooter Harbour Payload)

Free 3D game asset: a short hero shooter engineer with a tool backpack whose lid lifts and a shoulder drone with spinning rotors. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets8.0k tris · 2 ↓
Gorgehold Scout (Gorgehold Survivor Gallery and Operations)Animated

Gorgehold Scout (Gorgehold Survivor Gallery and Operations)

Clothed third-person scout with a 74-joint skeleton and idle, walk, run and grasp clips.

@3dassets98.5k tris · 1 ↓
Ground Crew Marshaller (Aircraft Fleet and Airfield)

Ground Crew Marshaller (Aircraft Fleet and Airfield)

A ground crew marshaller in a high visibility tabard and ear defenders, arms raised with a lit wand in each hand. Premium CC0 aircraft and airfield game asset.

@3dassets892 tris · 1 ↓
Goblin Scavenger (Fantasy MMO City And Townsfolk)Animated

Goblin Scavenger (Fantasy MMO City And Townsfolk)

Green skinned goblin scavenger a little over a metre tall, stocky and hooded, in scavenged leather with a knotted club. Rigid jointed hand painted fantasy MMO city creature, no skinning.

@3dassets8.1k tris · 1 ↓
Market Trader (Fantasy MMO City And Townsfolk)Animated

Market Trader (Fantasy MMO City And Townsfolk)

Market trader in a green tunic and red hood with a strapped tray of fruit slung in front, ready to work the square. Rigid jointed hand painted fantasy MMO city character, no skinning.

@3dassets8.4k tris · 1 ↓
Canal Dockhand (Fantasy MMO City And Townsfolk)Animated

Canal Dockhand (Fantasy MMO City And Townsfolk)

Canal dockhand in a rolled shirt and a red head scarf, carrying a sack of grain balanced across the shoulders. Rigid jointed hand painted fantasy MMO city character, no skinning.

@3dassets8.6k tris · 1 ↓
City Child (Fantasy MMO City And Townsfolk)Animated

City Child (Fantasy MMO City And Townsfolk)

Child of the quarter, just under a metre and a quarter tall, in a red smock and leather shoes, holding a stitched leather ball. Rigid jointed hand painted fantasy MMO city character, no skinning.

@3dassets8.6k tris · 1 ↓

Similar assets

Ribbed Round Bauble (Storybook Christmas Market)

Ribbed Round Bauble (Storybook Christmas Market)

Smooth burgundy bauble with eight applied gold ribs, equator band and turned hanging cap.

@3dassets2.8k tris
Chest Harness (Animal Pens and Creature Transport)

Chest Harness (Animal Pens and Creature Transport)

Chest Harness: original weathered survival equipment with explicit construction and metre-scale dimensions.

@3dassets1.0k tris
Round Hay Bale (Farm and Working Animals HD)

Round Hay Bale (Farm and Working Animals HD)

Round hay bale 1.52 m across and 1.22 m long, lying on its side with the net wrap showing.

@3dassets504 tris
Iron Bound Storage Chest (Fantasy MMO City And Townsfolk)Animated

Iron Bound Storage Chest (Fantasy MMO City And Townsfolk)

Oak strongbox with two iron straps, a brass lock plate and a domed lid hinged along its back edge. Hand painted fantasy MMO city and RPG game asset.

@3dassets2.2k tris
Nuclear power unit with shielding berm (Moon Base Colony and Lunar Rovers)

Nuclear power unit with shielding berm (Moon Base Colony and Lunar Rovers)

A 6.5 m surface fission power unit standing inside a graded regolith shielding berm: a ribbed reactor drum, a conical shadow shield, six heat pipe stalks up to a conical radiator umbrella with twelve spines, an instrument mast, a power cabinet and four keep-out markers.

@3dassets2.0k tris
Harvest Hearth Ribbed Harvest Pumpkin

Harvest Hearth Ribbed Harvest Pumpkin

A round orange pumpkin with eight modeled ribs, a dark stem and one broad leaf for autumn produce displays.

@3dassets1.0k tris
Lantern Watch Ironbound Watch Chest

Lantern Watch Ironbound Watch Chest

A timber storage chest with a rounded lid, broad metal straps, corner feet and front latch for medieval rooms.

@3dassets456 tris
Ironing board, open (Home Appliances and Utility Room)

Ironing board, open (Home Appliances and Utility Room)

A 1.24 m ironing board set up: tapered mesh board with a padded cover, an iron rest and cable hook at the square end, crossed tubular legs with a height ratchet and moulded feet.

@3dassets708 tris
Round pedestal pub table (Bar, Pub and Brewery Taproom)

Round pedestal pub table (Bar, Pub and Brewery Taproom)

A 720 mm round pub table: a moulded cast-iron foot and turned column on a spider plate, under a lathed timber top with a brass edge band.

@3dassets892 tris
Treasure chest icon (3D Game UI Icons)

Treasure chest icon (3D Game UI Icons)

Barrel lidded chest with iron straps, corner bands and a front lock plate. Common tier colourway; the rarity tiers ship as cosmetic variants.

@3dassets852 tris
Treasure chest icon, rare tier (3D Game UI Icons)

Treasure chest icon, rare tier (3D Game UI Icons)

Treasure chest in the rare rarity colourway. Geometry is identical to the base chest; only the strap and lock palette changes.

@3dassets852 tris
Treasure chest icon, epic tier (3D Game UI Icons)

Treasure chest icon, epic tier (3D Game UI Icons)

Treasure chest in the epic rarity colourway. Geometry is identical to the base chest; only the strap and lock palette changes.

@3dassets852 tris