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About
Free 3D model of a precinct gate for a desert mosque courtyard: a pointed arch on two ashlar jambs with a pair of banded cedar leaves that swing open. Dimensions 3.16 by 3.75 by 0.64 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-left at (-0.78, -0.01, 0.00) m; door-right at (0.78, -0.01, 0.00) m. Connectors: left (boundary) at (-1.50, 0.00, 0.00) facing (-1, 0, 0); right (boundary) at (1.50, 0.00, 0.00) facing (1, 0, 0). Gate module, 3 m on the boundary grid, origin on the centre of the threshold. Butt boundary wall runs either side of it. Each leaf swings on the jamb it hangs from. Invented throughout: no real mosque, madrasa, city, institution or identifiable building is reproduced. Every pattern on it is an abstract geometric or interlace repeat, with no inscription, calligraphy or writing of any script, and there is no figurative depiction of a person or an animal anywhere in this pack. Desert palette: sandstone ashlar and darker stone, lime plaster, cobalt and turquoise glaze, cedar, split cane, brass, wrought iron, sand and courtyard green. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Precinct Gate (Desert Mosque and Madrasa Courtyard)” asset in my project. Model: https://cdn.3dassets.dev/assets/38106/v1/model.glb Asset page: https://3dassets.dev/assets/desert-mosque-and-madrasa-courtyard-precinct-gate-8a92f862 Description: Free 3D model of a precinct gate for a desert mosque courtyard: a pointed arch on two ashlar jambs with a pair of banded cedar leaves that swing open. - Dimensions (X × Y × Z): 3.16 × 3.746 × 0.64 metres - Triangles: 3.9k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38106/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Precinct Gate (Desert Mosque and Madrasa Courtyard)
Free 3D model of a precinct gate for a desert mosque courtyard: a pointed arch on two ashlar jambs with a pair of banded cedar leaves that swing open.