
Loading model
About
Feed stock sorted for the crusher: a 4 m heap of picked concrete with the reinforcement cut out, a lower apron of crushed product beside it and the bucket tracks pushed into the toe, the way a feed pile is kept clean. Free 3D model for demolition, site clearance and construction game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.40 by 1.43 by 5.59 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. Static geometry; no rig, collision or navigation data. Static heap; the material is modelled as settled solids and the bucket marks are modelled geometry. No plant manufacturer, demolition contractor or equipment brand name, badge or artwork anywhere: every livery is invented and every sign face and plate is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Graded crusher feed pile (Demolition and Site Clearance)” asset in my project. Model: https://cdn.3dassets.dev/assets/35680/v1/model.glb Asset page: https://3dassets.dev/assets/demolition-and-site-clearance-demolition-and-site-clea-748c4f33 Description: Feed stock sorted for the crusher: a 4 m heap of picked concrete with the reinforcement cut out, a lower apron of crushed product beside it and the bucket tracks pushed into the toe, the way a feed pile is kept clean. - Dimensions (X × Y × Z): 4.399 × 1.434 × 5.59 metres - Triangles: 1.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35680/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Graded crusher feed pile (Demolition and Site Clearance)
Feed stock sorted for the crusher: a 4 m heap of picked concrete with the reinforcement cut out, a lower apron of crushed product beside it and the bucket tracks pushed into the toe, the way a feed pile is kept clean.