3DAssets.dev

Loading model

About

A 3.3 m lattice mast on a concrete pad: three legs with spiral bracing, three panel antennas on stand off arms, an obstruction lamp under a whip and a feeder cable to the foot. Static, and the lamp is an emissive material rather than a light. Metre units, +Y up, the occupant side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Rooftop Antenna Mast (Cyberpunk Apartment and Neon Block)” asset in my project.

Model: https://cdn.3dassets.dev/assets/37845/v1/model.glb
Asset page: https://3dassets.dev/assets/cyberpunk-apartment-and-neon-block-rooftop-antenna-mas-595b8b11
Description: A 3.3 m lattice mast on a concrete pad: three legs with spiral bracing, three panel antennas on stand off arms, an obstruction lamp under a whip and a feeder cable to the foot. Static, and the lamp is an emissive material rather than a light.

- Dimensions (X × Y × Z): 0.724 × 4.26 × 0.66 metres
- Triangles: 1.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37845/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Rooftop Antenna Mast (Cyberpunk Apartment and Neon Block)

A 3.3 m lattice mast on a concrete pad: three legs with spiral bracing, three panel antennas on stand off arms, an obstruction lamp under a whip and a feeder cable to the foot. Static, and the lamp is an emissive material rather than a light.

Download asset · 54.5 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 41 ↓
Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 40 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 39 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 38 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 37 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 37 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 35 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 34 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 34 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 34 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 34 ↓
Rigid cylinder crew habitat on legs (Moon Base Colony and Lunar Rovers)

Rigid cylinder crew habitat on legs (Moon Base Colony and Lunar Rovers)

An 8 m metal-shell crew habitat carried clear of the regolith on four splayed legs with wide footpads, with three viewports, a roof radiator strip, an access ladder and axial hab-ports at both ends.

@3dassets4.3k tris · 34 ↓

Similar assets

Signal House: Braced relay antenna mast

Signal House: Braced relay antenna mast

Six-metre lattice mast with cross braces, a ladder and twin directional antenna arrays.

@3dassets1.8k tris · 12 ↓
Communications relay mast (Moon Base Colony and Lunar Rovers)

Communications relay mast (Moon Base Colony and Lunar Rovers)

A 9.5 m guyed lattice relay mast on four ballasted footings: eight braced bays, three guy wires to anchor blocks, a 2.1 m steerable dish on a yoke as a named node, three whip antennas, a photovoltaic panel and a ground equipment box.

@3dassets2.3k tris · 25 ↓
Goalie Leg Pads (Ice Hockey Arena and Locker Room)

Goalie Leg Pads (Ice Hockey Arena and Locker Room)

A pair of 920 mm goalkeeper leg pads standing on their toes as they stand in a stall: white faces with blue roll segments, red knee stacks and the outer roll that gives a pad its silhouette. The straps are modelled flat against the pad and do not move.

@3dassets1.8k tris · 12 ↓
Blast Fence Panel (Rocket Launch Pad and Gantry)

Blast Fence Panel (Rocket Launch Pad and Gantry)

A 4.4 m blast fence panel, 3.7 m tall: a braced steel frame on two ballast pads carrying a deflection plate with vertical stiffeners and a yellow cap rail. Ported left and right so a blast wall runs as far as the pad needs.

@3dassets168 tris · 10 ↓
Pad Camera Tower (Rocket Launch Pad and Gantry)Animated

Pad Camera Tower (Rocket Launch Pad and Gantry)

A 11.7 m pad camera tower: a lattice mast on a footing with a railed platform, a ladder, a signal cabinet and a tracking camera on a pan head that sweeps across the pad and back.

@3dassets1.0k tris · 14 ↓
Met Mast With Instruments (Wind and Solar Energy Farm)Animated

Met Mast With Instruments (Wind and Solar Energy Farm)

A 21 m triangular lattice met mast: braced legs on three pad feet, instrument booms carrying a wind vane, a radiation shield and a logger cabinet, and a cup anemometer that turns at the top.

@3dassets2.1k tris · 13 ↓
Three panel player screen (Board Game Pieces, Dice and Tokens)

Three panel player screen (Board Game Pieces, Dice and Tokens)

Three solid privacy panels with separate side-panel hinge pivots; 75 mm tall.

@3dassets228 tris · 9 ↓
Lightning Mast (Rocket Launch Pad and Gantry)

Lightning Mast (Rocket Launch Pad and Gantry)

A 41 m lightning protection mast: a lattice tower on a concrete block, a narrower head section carrying the air terminal spike and the catenary arms, obstruction markers, a ladder the full height and an earth downlead box at the foot.

@3dassets2.5k tris · 11 ↓
Landing Leg Set (Rocket Launch Pad and Gantry)Animated

Landing Leg Set (Rocket Launch Pad and Gantry)

A 4.3 m aft hull section with four landing legs stowed against it: each leg is a main strut with two side stays and a round foot pad, hinged at its own base fitting, and each deploys down and out on its own node.

@3dassets720 tris · 11 ↓
Floodlight Mast (Rocket Launch Pad and Gantry)

Floodlight Mast (Rocket Launch Pad and Gantry)

A 12.7 m floodlight mast: a braced tapered column on a concrete footing carrying a head frame of four aimed floodlights, with a control box at the foot and a marker light up the column.

@3dassets208 tris · 14 ↓
Windsock Mast (Rocket Launch Pad and Gantry)

Windsock Mast (Rocket Launch Pad and Gantry)

A 7.5 m windsock mast on a concrete footing: a braced column, a swivel ring and a banded red and white sock streaming to one side, with a small light box below the head.

@3dassets320 tris · 14 ↓
Perimeter Fence Panel (Rocket Launch Pad and Gantry)

Perimeter Fence Panel (Rocket Launch Pad and Gantry)

A 4 m security fence panel, 3 m to the top strand: mesh on two rails between posts on ballast pads, with raked arms carrying three strands. Ported left and right so a perimeter is built from repeats.

@3dassets412 tris · 12 ↓