
About
Four-metre cave floor with low ripple bands in a sandy surface. 4.00 × 0.24 × 4.00 metres. Original CC0 static cave geometry with embedded nearest-filtered pixel textures. +Y up; grounded at y=0. No collision, navigation, rig or animation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cave sand floor tile (Cave and Crystal Networks)” asset in my project. Model: https://cdn.3dassets.dev/assets/4558/v1/model.glb Asset page: https://3dassets.dev/assets/cave-and-crystal-networks-sand-floor-tile-0c17a217 Description: Four-metre cave floor with low ripple bands in a sandy surface. - Dimensions (X × Y × Z): 4 × 0.24 × 4 metres - Triangles: 332 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/4558/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Cave sand floor tile (Cave and Crystal Networks)
Four-metre cave floor with low ripple bands in a sandy surface.