
About
Four-metre tunnel rises one metre between its north and south floor ports. 3.50 × 4.55 × 4.00 metres. Original CC0 static cave geometry with embedded nearest-filtered pixel textures. +Y up; grounded at y=0. No collision, navigation, rig or animation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Rising cave tunnel (Cave and Crystal Networks)” asset in my project. Model: https://cdn.3dassets.dev/assets/4476/v1/model.glb Asset page: https://3dassets.dev/assets/cave-and-crystal-networks-tunnel-slope-up-4d7af76c Description: Four-metre tunnel rises one metre between its north and south floor ports. - Dimensions (X × Y × Z): 3.5 × 4.55 × 4 metres - Triangles: 676 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/4476/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Rising cave tunnel (Cave and Crystal Networks)
Four-metre tunnel rises one metre between its north and south floor ports.