
About
The ground a base camp sits on: an undulating rubble surface carrying thirty-four loose blocks of mixed size, with dirty glacier ice showing through in one hollow and a wind-drifted snow patch in another. Tiles butt edge to edge on a 4 m grid.
Bounding size 4.05 x 0.53 x 4.00 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0.
All geometry is a single static assembly; no named pivot nodes.
Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Moraine ground tile (Mountaineering and Summit Expedition)” asset in my project. Model: https://cdn.3dassets.dev/assets/12268/v1/model.glb Asset page: https://3dassets.dev/assets/mountaineering-and-summit-expedition-moraine-ground-ti-ae3a4a07 Description: Four-metre square moraine tile of loose rubble over glacier ice, the surface base camp is levelled on. - Dimensions (X × Y × Z): 4.05 × 0.531 × 4 metres - Triangles: 3,492 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12268/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Moraine ground tile (Mountaineering and Summit Expedition)
Four-metre square moraine tile of loose rubble over glacier ice, the surface base camp is levelled on.