
About
An 8 m square ground tile gouged by a craft skidding through it: a curved furrow with raised spoil bermed along both sides and shards left in the trench. Deck surface at 0.5 m with edge ports so tiles chain in any direction. Bounding size 8.00 x 0.92 x 8.00 m (X x Y x Z). Metre units, +Y up, +Z forward, lowest geometry resting on y=0. Assembly ports: north (ground), south (ground), east (ground), west (ground). Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crash furrow ground tile (UFO Crash Site and Recovery Facility)” asset in my project. Model: https://cdn.3dassets.dev/assets/12075/v1/model.glb Asset page: https://3dassets.dev/assets/ufo-crash-site-and-recovery-facility-crash-furrow-tile-af4e74cd Description: An 8 m square ground tile gouged by a craft skidding through it: a curved furrow with raised spoil bermed along both sides and shards left in the trench. Deck surface at 0.5 m with edge ports so tiles chain in any direction. - Dimensions (X × Y × Z): 8 × 0.921 × 8 metres - Triangles: 2,186 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12075/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Crash furrow ground tile (UFO Crash Site and Recovery Facility)
An 8 m square ground tile gouged by a craft skidding through it: a curved furrow with raised spoil bermed along both sides and shards left in the trench. Deck surface at 0.5 m with edge ports so tiles chain in any direction.