3DAssets.dev

Loading model

About

A 1.2 m corridor handrail section: a shaped oak rail on two steel plates with a coloured band behind it, so a resident can see the rail against a pale wall. Modelled about the rail rather than the floor: the mounting plates run from y=0 up and the rail centre is at 90 mm, so place the section at 710 mm to put the rail at the usual 800 mm. Sections butt on rail-left and rail-right at 1.2 m centres. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Corridor Handrail Section (Care Home and Day Room)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35766/v1/model.glb
Asset page: https://3dassets.dev/assets/care-home-and-day-room-corridor-handrail-section-de74c828
Description: A 1.2 m corridor handrail section: a shaped oak rail on two steel plates with a coloured band behind it, so a resident can see the rail against a pale wall.

- Dimensions (X × Y × Z): 1.2 × 0.18 × 0.119 metres
- Triangles: 384
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35766/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Corridor Handrail Section (Care Home and Day Room)

A 1.2 m corridor handrail section: a shaped oak rail on two steel plates with a coloured band behind it, so a resident can see the rail against a pale wall.

Download asset · 18.3 KB

More in Roads & Infrastructure

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)Animated

Entry barrier with a lifting arm (Car Park and Road Vehicle Fleet)

A car park entry barrier: a pedestal cabinet with a card reader screen and a warning beacon, and a 3 m boom that lifts clear of the lane. Car park access control equipment.

@3dassets404 tris · 49 ↓
Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

Dock edge railing panel 4 m (Steampunk Airship Dock and Workshop)

A 4 m guard rail panel with a kick plate and bolted foot plates, for open deck edges.

@3dassets188 tris · 42 ↓
Warehouse Floor Slab (Distillery and Bonded Warehouse)

Warehouse Floor Slab (Distillery and Bonded Warehouse)

Four metre floor tile 0.14 m thick: a concrete bed with sixteen laid stone flags on it and open joints between them. Tiles edge to edge on a four metre grid with the yard module, so a warehouse or stillhouse floor has no seams.

@3dassets204 tris · 39 ↓
Slewing jib crane (Steampunk Airship Dock and Workshop)Animated

Slewing jib crane (Steampunk Airship Dock and Workshop)

A 4.8 m column crane with a slewing jib, a 3.5 m reach and a hook block on the chain fall.

@3dassets1.4k tris · 38 ↓
Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)Animated

Dock gantry with travelling hoist (Steampunk Airship Dock and Workshop)

A 6.4 m portal gantry with a runway beam, a travelling trolley and a chain hung hook block.

@3dassets1.5k tris · 37 ↓
Yard Grit Module (Distillery and Bonded Warehouse)

Yard Grit Module (Distillery and Bonded Warehouse)

Four metre yard tile 0.16 m thick: a rolled grit surface with two wheel ruts across it and loose stones scattered over it. Tiles edge to edge on the same grid as the warehouse floor slab, so a whole site lays with no gaps.

@3dassets156 tris · 34 ↓
Airship mooring mast (Steampunk Airship Dock and Workshop)Animated

Airship mooring mast (Steampunk Airship Dock and Workshop)

An 8.6 m riveted lattice mooring mast with a weathercocking head, a mooring cup and a ladder.

@3dassets3.0k tris · 34 ↓
Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

Railed catwalk module 4 m (Steampunk Airship Dock and Workshop)

A 4 m grated catwalk module 1.2 m wide, with handrails and kick plates on both sides.

@3dassets556 tris · 33 ↓
Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

Riveted dock deck plate 4 m (Steampunk Airship Dock and Workshop)

A 4 m riveted steel deck plate on iron joists, the modular floor of the airship dock.

@3dassets1.3k tris · 32 ↓
Railed catwalk corner module (Steampunk Airship Dock and Workshop)

Railed catwalk corner module (Steampunk Airship Dock and Workshop)

A right angle catwalk corner turning from the -Z port to the +X port, railed on the outside.

@3dassets648 tris · 31 ↓
Tunnel portal with slab track (Modern Rail and Metro Network)

Tunnel portal with slab track (Modern Rail and Metro Network)

A 6 m concrete tunnel portal with a horseshoe bore, cornice, splayed wing walls and slab track through it.

@3dassets1.8k tris · 30 ↓
Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

Steel stair flight 2 m rise (Steampunk Airship Dock and Workshop)

A steel stair flight rising 2.0 m over a 2.4 m run, with chequer treads and handrails.

@3dassets432 tris · 28 ↓

Similar assets

Grab Rail Set (Care Home and Day Room)

Grab Rail Set (Care Home and Day Room)

A coloured grab rail set on steel wall plates: a 920 mm horizontal rail, an angled rise to the corner and a 630 mm vertical drop rail, in a contrasting colour a resident with poor sight can find.

@3dassets656 tris · 11 ↓
Handrail Section (Public Aquarium and Marine Centre)

Handrail Section (Public Aquarium and Marine Centre)

A 2 m section of visitor handrail: two flanged posts carrying a tubular top rail, a mid rail and a toe rail, for the edge of a pool or a step.

@3dassets452 tris · 9 ↓
Deck Plate Section (Submarine Interior and Control Room)

Deck Plate Section (Submarine Interior and Control Room)

A 2 by 3 m deck plate section 140 mm deep: three transverse bearers and two edge coamings carrying a chequered steel plate. It lays the walking flat inside a hull ring section 550 mm below the centre line, and its deck-aft and deck-fore ports run the flat the length of the boat.

@3dassets3.8k tris · 14 ↓
Steel arch set drift section (Underground Mine and Shaft Works)

Steel arch set drift section (Underground Mine and Shaft Works)

A 4 m drift section supported by four rolled steel arch ribs on foot plates with steel lagging channels spanning between the ribs and two tie rods.

@3dassets1.3k tris · 16 ↓
Pedestrian Guard Rail Section (Bus Station and City Transit)

Pedestrian Guard Rail Section (Bus Station and City Transit)

A 2 m bay of pedestrian guard rail: two end posts, a steel top rail, a blue middle rail and three infill bars. Bays butt end to end along a kerb.

@3dassets148 tris · 12 ↓
Mezzanine deck section with edge rail, 3 m (Self Storage Facility and Loading Bay)

Mezzanine deck section with edge rail, 3 m (Self Storage Facility and Loading Bay)

Storage mezzanine module 3 m square: a chequer plate walking surface on two charcoal bearers, a yellow edge nosing and a two rail guard along the corridor edge, built in two segments so a 1.4 m access opening falls at the centre of every section.

@3dassets168 tris · 11 ↓
Pier railing section (Amusement Arcade and Seaside Pier)

Pier railing section (Amusement Arcade and Seaside Pier)

A 4 m run of the pier railing: two standards with ball finials, a moulded top rail, a mid rail and a kick rail, and ten turned balusters between them, in the pier's bottle green cast iron.

@3dassets1.4k tris · 12 ↓
Promenade railing section (Amusement Arcade and Seaside Pier)

Promenade railing section (Amusement Arcade and Seaside Pier)

The heavier seafront railing at the top of the beach: turned cast iron standards, a tubular top rail, a mid and kick rail, and a roundel in each of the four bays. It couples to the pier railing on the same ports.

@3dassets2.0k tris · 13 ↓
Picture Rail Section (Art Gallery and Exhibition Rooms)

Picture Rail Section (Art Gallery and Exhibition Rooms)

A 2 m section of picture rail with two hanging wires: a dark rail, steel wires dropping 940 mm and sliding hooks on their ends, the system a gallery rehangs a room with.

@3dassets604 tris · 12 ↓
Deck Plate Section, Open Grating (Submarine Interior and Control Room)

Deck Plate Section, Open Grating (Submarine Interior and Control Room)

The same deck plate section decked in open steel grating instead of plate: twenty two bearer bars on seven cross bars, which is what a machinery space or a bilge access run is floored with. Shares the deck-aft and deck-fore ports.

@3dassets2.2k tris · 16 ↓
Wall-mounted corridor handrail (Office Lobby and Building Facilities)

Wall-mounted corridor handrail (Office Lobby and Building Facilities)

A 1.2 m wall-mounted corridor handrail: a 46 mm stainless tube on three bracket plates with domed returns at both ends.

@3dassets768 tris · 13 ↓
Corridor Window Wall Section (Japanese School and City Street)

Corridor Window Wall Section (Japanese School and City Street)

Corridor glazing bay: three fixed lights in an aluminium mullioned frame between a 1.0 m concrete cill band and a head band, on the same 3.0 m school bay ends.

@3dassets832 tris · 14 ↓