3DAssets.dev
Loading model…

About

The estate parked with its tailgate raised on the gas struts, showing the load bay and the folded rear bench. Dimensions 2.01 x 1.59 x 5.73 m (X x Y x Z). Origin centred on the footprint with the tyres resting at ground level; metre units, +Y up, +Z forward, wheel axles along X. Named pivots: steering at (0.39, 0.71, 0.38); door-front-right at (0.95, 0.56, 0.75); door-rear-right at (0.95, 0.56, -0.66); door-front-left at (-0.95, 0.56, 0.75); door-rear-left at (-0.95, 0.56, -0.66); bonnet at (0, 0.86, 0.8); boot at (0, 1.52, -2.29); wheel-front-right at (0.77, 0.33, 1.43); wheel-front-left at (-0.77, 0.33, 1.43); wheel-rear-right at (0.77, 0.33, -1.43); wheel-rear-left at (-0.77, 0.33, -1.43). The tailgate is raised in the geometry, so it ships posed and its clip is left off; the doors, bonnet and wheels still animate. Rigid node-transform clips door-open, door-close, bonnet-open, bonnet-close, steer, wheel-roll drive named nodes on their own pivots. No skinning and no skeleton. Original generic design: no manufacturer, model, badge, grille signature or wheel design is referenced and every number plate is blank. Realistic road palette of silver, deep blue, signal red, fleet white and graphite paint over dark rubber and plastic trim, tinted glazing, bright alloy, structural steel, grey cabin cloth and poured concrete, with emissive white, red, amber, blue and green lamp surfaces. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Estate with the tailgate raised (Car Park and Road Vehicle Fleet)” asset in my project.

Model: https://cdn.3dassets.dev/assets/32530/v1/model.glb
Asset page: https://3dassets.dev/assets/car-park-and-road-vehicle-fleet-estate-boot-open-f812f9bd
Description: The estate parked with its tailgate raised on the gas struts, showing the load bay and the folded rear bench. Premium realistic road vehicle for modern city, driving and parking scenes.

- Dimensions (X × Y × Z): 2.01 × 1.588 × 5.732 metres
- Triangles: 30.9k
- Animations: door-open, door-close, bonnet-open, bonnet-close, steer, wheel-roll
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32530/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Estate with the tailgate raised (Car Park and Road Vehicle Fleet)

The estate parked with its tailgate raised on the gas struts, showing the load bay and the folded rear bench. Premium realistic road vehicle for modern city, driving and parking scenes.

Download asset · 958.0 KB

More in Vehicles

Forklift (Car Factory Production Line)Animated

Forklift (Car Factory Production Line)

Free 3D model of a counterbalance forklift truck with rolling wheels and a lifting mast, a factory logistics vehicle for a car factory game asset kit.

@3dassets2.7k tris · 9 ↓
AGV Mover (Car Factory Production Line)Animated

AGV Mover (Car Factory Production Line)

Free 3D model of a low profile automated guided vehicle with an emissive light bar, a driverless factory transporter for a car factory game asset kit.

@3dassets1.5k tris · 8 ↓
Tugger Train Tractor (Car Factory Production Line)Animated

Tugger Train Tractor (Car Factory Production Line)

Free 3D model of a tugger train tractor pulling two loaded trolleys, an internal logistics train for a car factory game asset kit.

@3dassets3.3k tris · 8 ↓
Painted Shell On Skid (Car Factory Production Line)Animated

Painted Shell On Skid (Car Factory Production Line)

Free 3D model of a gloss painted car body shell on a paint shop skid, with hinged doors and bonnet and no glass or wheels, for a car factory game asset kit.

@3dassets4.5k tris · 2 ↓
1990s sports coupe (Road Car Showroom Lineup)Animated

1990s sports coupe (Road Car Showroom Lineup)

1990s sports coupe, an original generic design in a cohesive showroom palette.

@3dassets7.6k tris · 2 ↓
Viking Longship (Viking Age Longhouse and Longship)Animated

Viking Longship (Viking Age Longhouse and Longship)

Free 3D model of a Viking longship for a Norse medieval game: 16 m clinker built oak hull, striped wool sail, carved beast head prow, shield rack and steering oar.

@3dassets16.1k tris · 1 ↓
Finished Compact Hatchback (Car Factory Production Line)Animated

Finished Compact Hatchback (Car Factory Production Line)

Free 3D model of a finished compact hatchback car, an original design 4.1 m long with hinged doors, a hinged bonnet and rolling wheels, for a car factory game asset kit.

@3dassets6.5k tris · 1 ↓
Finished Compact Hatchback Teal (Car Factory Production Line)Animated

Finished Compact Hatchback Teal (Car Factory Production Line)

Free 3D model of a finished compact hatchback car in a second factory colour, an original design with hinged doors, bonnet and rolling wheels, for a car factory game asset kit.

@3dassets6.5k tris · 1 ↓
Trimmed Body On Carrier (Car Factory Production Line)Animated

Trimmed Body On Carrier (Car Factory Production Line)

Free 3D model of a trimmed car body hanging from an overhead carrier: painted, glazed, with seats and dashboard fitted and no wheels, for a car factory assembly line kit.

@3dassets6.5k tris · 1 ↓
Primed Shell (Car Factory Production Line)Animated

Primed Shell (Car Factory Production Line)

Free 3D model of a primed car body shell in matt grey with seam sealer beads, hinged doors and bonnet, for a car factory paint shop game asset kit.

@3dassets4.1k tris · 1 ↓
Body In White Shell (Car Factory Production Line)Animated

Body In White Shell (Car Factory Production Line)

Free 3D model of a car body in white: a raw pressed steel hatchback shell with hinged doors and bonnet, no glass and no paint, for a car factory game asset kit.

@3dassets4.4k tris · 1 ↓
Bare Rolling Chassis (Car Factory Production Line)

Bare Rolling Chassis (Car Factory Production Line)

Free 3D model of a bare car rolling chassis on a factory stand: floorpan, subframes, engine cradle and suspension arms with no wheels or body, for a car factory assembly line game asset kit.

@3dassets2.9k tris · 1 ↓

Similar assets

Parking bay marking tile (Car Park and Road Vehicle Fleet)

Parking bay marking tile (Car Park and Road Vehicle Fleet)

A standard 2.5 by 5 m parking bay marking tile: a thin screed panel with painted white bay lines down both sides and across the head. Car park floor marking tile, 2.5 by 5 m.

@3dassets48 tris
Accessible parking bay tile (Car Park and Road Vehicle Fleet)

Accessible parking bay tile (Car Park and Road Vehicle Fleet)

An accessible parking bay tile with a blue painted field, a wide hatched access margin and white bay lines. Car park floor marking tile, 2.5 by 5 m.

@3dassets120 tris
Raised estate with arch cladding (Car Park and Road Vehicle Fleet)Animated

Raised estate with arch cladding (Car Park and Road Vehicle Fleet)

A raised ride height estate: the long roof body on off road suspension with black arch cladding, sill guards and roof rails. Premium realistic road vehicle for modern city, driving and parking scenes.

@3dassets30.8k tris
Parking bay wheel stop (Car Park and Road Vehicle Fleet)

Parking bay wheel stop (Car Park and Road Vehicle Fleet)

A precast concrete wheel stop for the head of a parking bay, chamfered on both faces with two reflective pads on top. Car park kerb prop.

@3dassets36 tris
Car Park Bay Tile (Pixel Modern City Street)

Car Park Bay Tile (Pixel Modern City Street)

Parking tile marked out as two 2 m bays with a rear stop line, for kerbside parking and small city car parks.

@3dassets84 tris
Estate car (Car Park and Road Vehicle Fleet)Animated

Estate car (Car Park and Road Vehicle Fleet)

A long roof estate: the saloon floorpan with the roof carried back to a near vertical tailgate over a flat load bay. Premium realistic road vehicle for modern city, driving and parking scenes.

@3dassets30.9k tris
Panel van with the rear doors open (Car Park and Road Vehicle Fleet)Animated

Panel van with the rear doors open (Car Park and Road Vehicle Fleet)

The medium panel van reversed up with both rear barn doors swung wide, showing the ribbed load bay floor and side rails. Premium realistic road vehicle for modern city, driving and parking scenes.

@3dassets28.0k tris
Park Bench (Theme Park Rides and Coasters)

Park Bench (Theme Park Rides and Coasters)

Two metre park bench: five timber slats on cast teal ends with scrolled arms and a slatted back, the standard seat for a midway edge.

@3dassets196 tris
Multi-storey car park deck (Car Park and Road Vehicle Fleet)

Multi-storey car park deck (Car Park and Road Vehicle Fleet)

A lit parking level of a multi storey car park: eighteen deck slabs on a 6 m grid with concrete columns down both sides of the drive lane, an edge parapet and barrier rail, lamp strips on the soffit and twenty four marked bays. Twenty one bays are taken by a spread of the...

@3dassets388k tris
Bench and Partition Connector Cases (Downtown Office Interiors)

Bench and Partition Connector Cases (Downtown Office Interiors)

Independent aligned test assemblies proving every connector this pack defines: two bench runs joined bench-right to bench-left, a back-to-back pair joined bench-back to bench-back, a four-position run closed with an end bay, and a glazed partition run from an end post through...

@3dassets13.9k tris
Glasshouse retail bay (Garden Centre and Florist)

Glasshouse retail bay (Garden Centre and Florist)

A four bay retail glasshouse on the 2 m bay grid standing behind its sales floor: a gable end, two plain bays, the customer door bay and a closing gable, with an irrigation boom on its gantry inside the house, a run of fixed and rolling benching and a potting bench in front...

@3dassets64.7k tris
Bench desk end bay (Downtown Office Interiors)

Bench desk end bay (Downtown Office Interiors)

A 1.8 m single-position bench end bay closed with laminate panel ends, for finishing either end of a bench run; tops at 730 mm, 800 mm deep, with a cable basket and modesty panel.

@3dassets1.2k tris