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About
A track mounted spotlight: a shoulder clamp, a knuckle and a barrel with a baffled emissive lens, the head a gallery aims at one work. Overall 0.11 by 0.21 by 0.11 m (X by Y by Z). Metre units, +Y up, the side a visitor uses toward +Z, resting on y=0. Origin at the lens with the clamp top 210 mm above it, so the head is placed at track underside minus 0.21 and reads as clamped to the rail. It is static: a spot aimed once stays aimed, and the beam is not geometry, so nothing here can carry it. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Track Spot Head (Art Gallery and Exhibition Rooms)” asset in my project. Model: https://cdn.3dassets.dev/assets/35824/v1/model.glb Asset page: https://3dassets.dev/assets/art-gallery-and-exhibition-rooms-track-spot-head-44353656 Description: A track mounted spotlight: a shoulder clamp, a knuckle and a barrel with a baffled emissive lens, the head a gallery aims at one work. - Dimensions (X × Y × Z): 0.11 × 0.21 × 0.108 metres - Triangles: 312 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35824/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Track Spot Head (Art Gallery and Exhibition Rooms)
A track mounted spotlight: a shoulder clamp, a knuckle and a barrel with a baffled emissive lens, the head a gallery aims at one work.