
About
Lens blocking jig with a supported cup stage, rigid upright, swing arm and separate pressing head. Original optical retail and lens-workshop game prop. Metres, Y up, Z forward, ground-contact origin. Static model; no diagnosis, clinical testing, optical calibration or certification claims.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lens Blocking Jig (Optician and Optical Lens Workshop)” asset in my project. Model: https://cdn.3dassets.dev/assets/31693/v1/model.glb Asset page: https://3dassets.dev/assets/optician-and-optical-lens-workshop-optician-and-optica-f0949b93 Description: Lens blocking jig with a supported cup stage, rigid upright, swing arm and separate pressing head. - Dimensions (X × Y × Z): 0.22 × 0.272 × 0.22 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/31693/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Lens Blocking Jig (Optician and Optical Lens Workshop)
Lens blocking jig with a supported cup stage, rigid upright, swing arm and separate pressing head.