
About
Fight night demonstration: a boxing ring on a raised stage with an entrance ramp and apron skirts, corner stools, crowd blocks and stand blocks either side, spotlight rigs, a scoreboard, commentary desk, camera crane and podium. Static layout of pack instances; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fight Night Stage (Martial Arts Dojo and Fight Stages)” asset in my project. Model: https://cdn.3dassets.dev/assets/18095/v1/model.glb Asset page: https://3dassets.dev/assets/martial-arts-dojo-and-fight-stages-fight-394bf497-starter-scene Description: Fight night demonstration: a boxing ring on a raised stage with an entrance ramp and apron skirts, corner stools, crowd blocks and stand blocks either side, spotlight rigs, a scoreboard, commentary desk, camera crane and podium. Static layout of pack instances; no rig... - Dimensions (X × Y × Z): 23.255 × 3.76 × 25.75 metres - Triangles: 14.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18095/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fight Night Stage (Martial Arts Dojo and Fight Stages)
Fight night demonstration: a boxing ring on a raised stage with an entrance ramp and apron skirts, corner stools, crowd blocks and stand blocks either side, spotlight rigs, a scoreboard, commentary desk, camera crane and podium. Static layout of pack instances; no rig...