3DAssets.dev

Loading model

About

A ceremonial gateway of dressed stone with a trapezoidal opening 1.7 m wide at the foot and 1.3 m at the head, a double lintel and an abstract geometric fret above it. The plank leaf swings on the left jamb. 3.8 m wide, 3.7 m tall. Overall 3.800 x 3.320 x 0.780 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: leaf, the timber gate leaf hung on the left jamb. Andean Terraces and Stone Village / highland-lp-v1: flat shaded grey stone, tilled earth, dry olive turf, straw thatch, dark timber, fired clay and one dyed red cloth, with an embedded procedural stone map and no custom shaders. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Stone Gateway (Andean Terraces and Stone Village)” asset in my project.

Model: https://cdn.3dassets.dev/assets/38255/v1/model.glb
Asset page: https://3dassets.dev/assets/andean-terraces-and-stone-village-stone-gateway-93c14c96
Description: A ceremonial gateway of dressed stone with a trapezoidal opening 1.7 m wide at the foot and 1.3 m at the head, a double lintel and an abstract geometric fret above it. The plank leaf swings on the left jamb. 3.8 m wide, 3.7 m tall.

- Dimensions (X × Y × Z): 3.8 × 3.32 × 0.78 metres
- Triangles: 576
- Animations: open, close
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38255/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Stone Gateway (Andean Terraces and Stone Village)

A ceremonial gateway of dressed stone with a trapezoidal opening 1.7 m wide at the foot and 1.3 m at the head, a double lintel and an abstract geometric fret above it. The plank leaf swings on the left jamb. 3.8 m wide, 3.7 m tall.

Download asset · 54.1 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 12 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 8 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 8 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 7 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 7 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 6 ↓
Great City Gatehouse (Fantasy MMO City And Townsfolk)Animated

Great City Gatehouse (Fantasy MMO City And Townsfolk)

Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset.

@3dassets19.2k tris · 6 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 5 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓

Similar assets

Stone Base Gateway (Koraimon) (Feudal Japan Castle Town)

Stone Base Gateway (Koraimon) (Feudal Japan Castle Town)

8 m stone-base gateway with a roofed timber double gate between two sloped stone blocks and small lean-to roofs over the rear posts.

@3dassets2.3k tris
Stone Arch Gateway (Vineyard and Winery)Animated

Stone Arch Gateway (Vineyard and Winery)

Stone gateway 4.8 m wide with a 3.2 m semicircular arch on two faced piers, capped and coped, hung with a pair of boarded oak gates on strap hinges that swing open into the courtyard.

@3dassets920 tris
Stone Field Hut (Andean Terraces and Stone Village)

Stone Field Hut (Andean Terraces and Stone Village)

A single room field hut of coursed stone under a hipped thatch roof, 3 m square and 3.15 m to the ridge, with an open doorway and a stone threshold. Exterior model with an open doorway; there is no interior.

@3dassets1.1k tris
Greybox wall with double door opening (Modular Greybox Architecture Kit)

Greybox wall with double door opening (Modular Greybox Architecture Kit)

A 4 m wall with a 2.2 m by 2.4 m double door opening and 0.9 m piers each side. Takes the double door, security gate or sliding pair.

@3dassets180 tris
Serpent Balustrade Head (Jungle Temple and Stone City)

Serpent Balustrade Head (Jungle Temple and Stone City)

Free 3D model of a carved serpent balustrade head: a plumed stone serpent on a block plinth, for the foot of a temple stair or the end of a wall.

@3dassets1.8k tris
Stone Gate Tower (Jungle Temple and Stone City)Animated

Stone Gate Tower (Jungle Temple and Stone City)

Free 3D model of a stone city gate tower: a 3 m module 4.4 m tall with a corbelled passage, a carved lintel band and two timber leaves that swing open.

@3dassets4.3k tris
Stone Brazier (Jungle Temple and Stone City)

Stone Brazier (Jungle Temple and Stone City)

Free 3D model of a carved stone brazier: a turned limestone bowl on a fluted foot with a charred bed of wood in it, for a temple plaza or a stair head.

@3dassets1.8k tris
Sluice Stone (Andean Terraces and Stone Village)Animated

Sluice Stone (Andean Terraces and Stone Village)

A stone sluice set into an irrigation channel: a dressed slab in two jambs under a lintel, lifted on its timber handle to let the water past. The slab is the only moving part.

@3dassets108 tris
Stone Dwelling (Andean Terraces and Stone Village)

Stone Dwelling (Andean Terraces and Stone Village)

A highland family dwelling: coursed stone walls 2.3 m high under a gabled thatch roof with deep eaves, 6 m by 4.5 m and 4.1 m to the ridge, with a doorway, two trapezoidal windows and a stone threshold. Exterior model; there is no interior.

@3dassets1.3k tris
Stone Granary (Andean Terraces and Stone Village)

Stone Granary (Andean Terraces and Stone Village)

A round stone granary 2.3 m across, built in ten block courses with a high loading opening and a conical thatch cap, 3 m tall. Exterior model; the opening is a recess, not a door.

@3dassets826 tris
Carved Stone Block (Andean Terraces and Stone Village)

Carved Stone Block (Andean Terraces and Stone Village)

A carved block of dressed stone 2 m long, with an abstract stepped fret worked in relief on both long faces and a plain capping slab. The pattern is invented geometry, not a copy of any real symbol or script.

@3dassets396 tris
Standing Stone (Andean Terraces and Stone Village)

Standing Stone (Andean Terraces and Stone Village)

A dressed standing stone just under 3 m tall, tapering as it rises, set in a collar of packed kerb stones.

@3dassets168 tris