
About
Film-splicing bench with illuminated work pad, splice gate, roller and two loose reels. Metres, Y up and Z forward, origin on supporting surface. Static model with no projection, electrical or mechanical simulation. Original unbranded design.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Splicing Bench (Abandoned Cinema and Projection Booth)” asset in my project. Model: https://cdn.3dassets.dev/assets/29710/v1/model.glb Asset page: https://3dassets.dev/assets/abandoned-cinema-and-projection-booth-abandoned-cinema-4a407e26 Description: Film-splicing bench with illuminated work pad, splice gate, roller and two loose reels. - Dimensions (X × Y × Z): 1.67 × 0.988 × 0.8 metres - Triangles: 9.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29710/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Splicing Bench (Abandoned Cinema and Projection Booth)
Film-splicing bench with illuminated work pad, splice gate, roller and two loose reels.