3DAssets.dev
Loading scene…

Walkable demo

Martial arts dojo

Step into a 15 by 13 metre dojo built from the Martial Arts Dojo and Fight Stages pack: mat tiles, walls with weapon racks round a shrine alcove, a mirror wall, makiwara and a wooden dummy, hanging bags, a pull-up rig and conditioning kit.

About

One dojo from 24 of the pack's 69 models, on its own 2 m mat tiles with the pack's walls, in the room preset with warm light and lamps under a 3.6 m ceiling.

You come in through the sliding door past the shoe rack and benches. The back wall is weapon-rack wall segments round the shrine alcove with scrolls, a banner, lanterns and the timer clock; the west wall is four mirror panels. Two makiwara, kettlebells and the weight rack stand by the mirrors, the pull-up rig in front of the shrine, the wooden dummy, two heavy bags, the speed bag, a double-end bag and the dojo bell on the east, and plyo boxes and a medicine ball on the mats.

Nothing moves: this pack ships without animation clips. The boxing ring, the cage panels and the fight stage sets in the pack are not placed here.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Martial arts dojo" demo scene from the Martial Arts Dojo and Fight Stages pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/martial-arts-dojo-and-fight-stages
Pack manifest: https://3dassets.dev/api/v1/packs/martial-arts-dojo-and-fight-stages
Demo page: https://3dassets.dev/demos/martial-arts-dojo-and-fight-stages

- 65 placements of 24 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (0, 0.1, 5.2) facing 180 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Martial arts dojo with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Martial arts dojo with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Martial arts dojo in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

Dojo Mat Tile (Martial Arts Dojo and Fight Stages)

Dojo Mat Tile (Martial Arts Dojo and Fight Stages)

Two-metre tatami mat tile with bound edges.

@3dassets72 tris
Dojo Wall With Weapon Rack (Martial Arts Dojo and Fight Stages)

Dojo Wall With Weapon Rack (Martial Arts Dojo and Fight Stages)

Dojo wall bay carrying a two-tier rack of training weapons.

@3dassets316 tris
Shrine Alcove (Martial Arts Dojo and Fight Stages)

Shrine Alcove (Martial Arts Dojo and Fight Stages)

Recessed shrine alcove with an offering bowl and two candles.

@3dassets332 tris
Mirror Wall (Martial Arts Dojo and Fight Stages)

Mirror Wall (Martial Arts Dojo and Fight Stages)

Full-height mirrored wall bay with a barre rail.

@3dassets84 tris
Dojo Sliding Door (Martial Arts Dojo and Fight Stages)

Dojo Sliding Door (Martial Arts Dojo and Fight Stages)

Paired paper-panel sliding doors in a timber wall bay.

@3dassets240 tris
Hanging Scroll (Martial Arts Dojo and Fight Stages)

Hanging Scroll (Martial Arts Dojo and Fight Stages)

Hanging paper scroll with a weighted lower rod.

@3dassets188 tris
Banner Frame (Martial Arts Dojo and Fight Stages)

Banner Frame (Martial Arts Dojo and Fight Stages)

Free-standing banner on a timber pole with a blank field.

@3dassets180 tris
Timer Clock (Martial Arts Dojo and Fight Stages)

Timer Clock (Martial Arts Dojo and Fight Stages)

Wall-mounted round timer with a blank digit panel.

@3dassets108 tris
Dojo Lantern (Martial Arts Dojo and Fight Stages)

Dojo Lantern (Martial Arts Dojo and Fight Stages)

Ribbed paper lantern hanging from a ceiling plate.

@3dassets528 tris
Dojo Bell (Martial Arts Dojo and Fight Stages)

Dojo Bell (Martial Arts Dojo and Fight Stages)

Hanging bronze bell on a timber A-frame.

@3dassets320 tris
Makiwara (Martial Arts Dojo and Fight Stages)

Makiwara (Martial Arts Dojo and Fight Stages)

Tapered striking post with a bound rope pad.

@3dassets120 tris
Wooden Dummy (Martial Arts Dojo and Fight Stages)

Wooden Dummy (Martial Arts Dojo and Fight Stages)

Wing chun wooden dummy with three arms and a leg.

@3dassets212 tris
Pull-Up Rig (Martial Arts Dojo and Fight Stages)

Pull-Up Rig (Martial Arts Dojo and Fight Stages)

Free-standing four-post rig with a straight and two angled bars.

@3dassets240 tris
Heavy Bag (Martial Arts Dojo and Fight Stages)

Heavy Bag (Martial Arts Dojo and Fight Stages)

Hanging heavy bag on a ceiling plate and chains.

@3dassets600 tris
Speed Bag (Martial Arts Dojo and Fight Stages)

Speed Bag (Martial Arts Dojo and Fight Stages)

Small speed bag under a timber rebound platform.

@3dassets288 tris
Double-End Bag (Martial Arts Dojo and Fight Stages)

Double-End Bag (Martial Arts Dojo and Fight Stages)

Small bag tethered top and bottom for timing work.

@3dassets272 tris
Dojo Bench (Martial Arts Dojo and Fight Stages)

Dojo Bench (Martial Arts Dojo and Fight Stages)

Long low timber bench on shaped end supports.

@3dassets48 tris
Shoe Rack (Martial Arts Dojo and Fight Stages)

Shoe Rack (Martial Arts Dojo and Fight Stages)

Four-tier timber shoe rack with paired shoes.

@3dassets1.7k tris
Gear Shelf (Martial Arts Dojo and Fight Stages)

Gear Shelf (Martial Arts Dojo and Fight Stages)

Wall shelf over four hooks with hanging wraps.

@3dassets192 tris
Water Bottle Rack (Martial Arts Dojo and Fight Stages)

Water Bottle Rack (Martial Arts Dojo and Fight Stages)

Steel rack holding five squeeze bottles.

@3dassets396 tris
Plyo Box (Martial Arts Dojo and Fight Stages)

Plyo Box (Martial Arts Dojo and Fight Stages)

Timber plyometric jump box with a bound top.

@3dassets60 tris
Medicine Ball (Martial Arts Dojo and Fight Stages)

Medicine Ball (Martial Arts Dojo and Fight Stages)

Leather medicine ball with stitched seams.

@3dassets504 tris
Kettlebells (Martial Arts Dojo and Fight Stages)

Kettlebells (Martial Arts Dojo and Fight Stages)

Three cast kettlebells in a row.

@3dassets576 tris
Weight Rack (Martial Arts Dojo and Fight Stages)

Weight Rack (Martial Arts Dojo and Fight Stages)

Three-tier rack holding fifteen pairs of dumbbells.

@3dassets2.0k tris