
About
Wooden dummy 1.95 m tall on a weighted base: a timber trunk with two upper arms, one lower arm and an angled leg. Dimensions 0.74 x 1.95 x 0.76 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Dojo low-poly palette of tatami, timber, canvas and painted steel, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wooden Dummy (Martial Arts Dojo and Fight Stages)” asset in my project. Model: https://cdn.3dassets.dev/assets/18041/v1/model.glb Asset page: https://3dassets.dev/assets/martial-arts-dojo-and-fight-stages-wooden-dummy-041f850b Description: Wing chun wooden dummy with three arms and a leg. - Dimensions (X × Y × Z): 0.74 × 1.95 × 0.763 metres - Triangles: 212 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18041/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wooden Dummy (Martial Arts Dojo and Fight Stages)
Wing chun wooden dummy with three arms and a leg.