
About
Double-end bag 0.34 m across, tethered between a ceiling plate at 2.35 m and a weighted floor anchor. Dimensions 0.33 x 2.35 x 0.32 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Dojo low-poly palette of tatami, timber, canvas and painted steel, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Double-End Bag (Martial Arts Dojo and Fight Stages)” asset in my project. Model: https://cdn.3dassets.dev/assets/18038/v1/model.glb Asset page: https://3dassets.dev/assets/martial-arts-dojo-and-fight-stages-double-end-bag-ec3ab5bc Description: Small bag tethered top and bottom for timing work. - Dimensions (X × Y × Z): 0.331 × 2.35 × 0.315 metres - Triangles: 272 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18038/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Double-End Bag (Martial Arts Dojo and Fight Stages)
Small bag tethered top and bottom for timing work.