Free models · Game-ready GLB
Kit
Every sci-fi model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.
493 free GLB models
Atrium Sky Garden Section (Sci-Fi City Towers and Skyways)
An 8 m section split into two glazed piers around a full-depth atrium: a planted garden floor, two crossing walkways at different levels and a ribbed glass barrel vault, with skybridge collars on the east and west piers.
Mechanical Plant Section (Sci-Fi City Towers and Skyways)
An 8 m plant section: a louvred air-handling floor wrapping a teal service core, three roof fan units on a maintenance deck, a riser duct and an intake box on the front face.
Setback Transition Section (Sci-Fi City Towers and Skyways)
An 8 m transition section that steps a 16 m tower plan down to 11.6 m in two setbacks, each with a railed roof terrace and planters, so a slim shaft can continue above a wide shaft.
Corner Tower Section (Sci-Fi City Towers and Skyways)
An 8 m L-plan section that turns a tower block corner: two glazed wings meeting at a glazed stair drum, shading fins on the long face, a balcony and skybridge collars on the south and west faces.
Residential Tower Section (Sci-Fi City Towers and Skyways)
A standard 8 m arcology residential section on the 16 m grid: full-height glazing between floor bands, four vertical shading fins per face, corner balconies and a skybridge coupling collar on all four faces.
Arcology Podium Base (Sci-Fi City Towers and Skyways)
A 24 m square arcology podium: paved plinth, twelve-column public arcade around a glazed lobby, a planted roof terrace with parapet, and a 16 m square stack collar that carries the tower above.
Two-level gothic industrial arena (Arena Shooter Map Kit)
An 8 m square arena with a 4 m high catwalk ring, jump and launch pads, teleporter, pickups and ladder. All 24 lower floor joins and 12 upper catwalk joins are asserted. Static layout only.
Catwalk join study (Arena Shooter Map Kit)
Straight, elbow, four-way junction, long bridge and terminated runs assembled on a 2 m grid; every adjoining connector is asserted.
Mineral basin (Alien Planet Plants and Terrain)
A basin bordered by an open crystal arch, geode and branching growth.
Strange canopy clearing (Alien Planet Plants and Terrain)
Contrasting planar, ringed and twisted growth forms frame a clear path.
Brood hollow (Alien Planet Plants and Terrain)
A sheltered brood habitat between a root den and a thick leaf tent.
Lantern grove (Alien Planet Plants and Terrain)
Joined level ground tiles support lantern trees and low fungal colonies.
VFX firing range board (VFX Mesh Library)
Every impact, projectile, muzzle and scale variant mesh laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post so the size relationship between an effect and a human is visible at a glance. Impacts and hits...
VFX ability showcase grid (VFX Mesh Library)
The area, melee, portal and environmental meshes laid out at real scale on a 1.5 by 1.7 m grid, in four blocks of seven columns, each block marked by a 1.75 m reference post. Ground area effects are at the front, then melee arcs, then portals and warps, then environmental...
Scale reference post, 1.75 m (VFX Mesh Library)
A 1.75 m banded marker post with seven height rings, a plate at chest height and a bead on top, for judging effect scale.
Muzzle star flash, large (VFX Mesh Library)
The large scale step of the star muzzle flash: eight blades in a 1 m envelope, for cannon and heavy weapons.
Muzzle star flash, small (VFX Mesh Library)
The small scale step of the star muzzle flash: five blades in a 0.4 m envelope, for sidearms.
Shockwave ring, large (VFX Mesh Library)
The large scale step of the ground shockwave ring: fourteen crest fins in a 1.6 m envelope.
Shockwave ring, small (VFX Mesh Library)
The small scale step of the ground shockwave ring: seven crest fins in a 0.6 m envelope.
Radial impact burst, large (VFX Mesh Library)
The large scale step of the radial impact burst: twenty one shards and eleven equatorial blades in a 1.55 m envelope.
Radial impact burst, small (VFX Mesh Library)
The small scale step of the radial impact burst: ten shards and five equatorial blades in a 0.65 m envelope.
Lightning strike (VFX Mesh Library)
A thick ground to sky bolt with three branch forks, a crested strike ring, a bright flash disc and six rising flicks.
Ember cluster (VFX Mesh Library)
Eight glowing chamfered fragments each seated on its own tapered vertical trail, with five soot lobes below them.
Dust devil (VFX Mesh Library)
Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.