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Free models · Game-ready GLB

Fantasy

Every stylized fantasy model below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.

Load one straight from its CDN URL with a plain GLTFLoader, or take a whole themed set from the packs.

469 free GLB models

Crescent slash mesh (Sunfall Rift: MOBA Heroes and Arena)

Crescent slash mesh (Sunfall Rift: MOBA Heroes and Arena)

Tapered upright crescent for a melee slash effect. Static mesh with emissive teal material.

@3dassets228 tris
Ember projectile mesh (Sunfall Rift: MOBA Heroes and Arena)

Ember projectile mesh (Sunfall Rift: MOBA Heroes and Arena)

Flame-shaped projectile pointing along +Y. Rotate to its travel direction in your application.

@3dassets56 tris
Colossus jungle camp (Sunfall Rift: MOBA Heroes and Arena)

Colossus jungle camp (Sunfall Rift: MOBA Heroes and Arena)

Neutral boss encounter staged between forest cliffs and an ember buff altar.

@3dassets10.1k tris
Mid-lane standoff (Sunfall Rift: MOBA Heroes and Arena)

Mid-lane standoff (Sunfall Rift: MOBA Heroes and Arena)

Opposing defenses and lane waves at a river crossing. Demo vignette, not a complete playable map.

@3dassets11.8k tris
Dawn sanctuary (Sunfall Rift: MOBA Heroes and Arena)

Dawn sanctuary (Sunfall Rift: MOBA Heroes and Arena)

Nexus courtyard with fountain, inhibitor, heroes, ward and banner.

@3dassets6.5k tris
Dawn faction banner (Sunfall Rift: MOBA Heroes and Arena)

Dawn faction banner (Sunfall Rift: MOBA Heroes and Arena)

Rigid teal banner with ivory cross sigil and weighted bronze pole. No cloth simulation.

@3dassets420 tris
Targeting rune ring (Sunfall Rift: MOBA Heroes and Arena)

Targeting rune ring (Sunfall Rift: MOBA Heroes and Arena)

Three-metre targeting ring with eight radial marks; static opaque emissive geometry.

@3dassets1.4k tris
River crossing bridge (Sunfall Rift: MOBA Heroes and Arena)

River crossing bridge (Sunfall Rift: MOBA Heroes and Arena)

Four-metre stone crossing with corner lanterns and low bronze curbs; deck height 0.32 m.

@3dassets836 tris
Vision ward totem (Sunfall Rift: MOBA Heroes and Arena)

Vision ward totem (Sunfall Rift: MOBA Heroes and Arena)

Eye-shaped crystal ward on a bronze stem. Static prop; no vision logic.

@3dassets404 tris
Shallow river tile (Sunfall Rift: MOBA Heroes and Arena)

Shallow river tile (Sunfall Rift: MOBA Heroes and Arena)

Four-metre square river surface with stylized foam marks. Opaque water; no simulation.

@3dassets756 tris
Ember buff altar (Sunfall Rift: MOBA Heroes and Arena)

Ember buff altar (Sunfall Rift: MOBA Heroes and Arena)

Three-crystal neutral buff altar on a circular stone base, 1.4 m across.

@3dassets204 tris
Four-metre lane tile (Sunfall Rift: MOBA Heroes and Arena)

Four-metre lane tile (Sunfall Rift: MOBA Heroes and Arena)

Square 4 m lane tile with sixteen inset paving stones; top surface at y=0.24 m.

@3dassets1.8k tris
Layered canopy pine (Sunfall Rift: MOBA Heroes and Arena)

Layered canopy pine (Sunfall Rift: MOBA Heroes and Arena)

Tiered evergreen tree with a visible trunk and two branches, roughly 4.2 m tall.

@3dassets186 tris
Concealment brush cluster (Sunfall Rift: MOBA Heroes and Arena)

Concealment brush cluster (Sunfall Rift: MOBA Heroes and Arena)

Dense angular leaves forming a readable jungle brush patch. Visibility behavior is not included.

@3dassets90 tris
Jungle cliff ridge (Sunfall Rift: MOBA Heroes and Arena)

Jungle cliff ridge (Sunfall Rift: MOBA Heroes and Arena)

Irregular four-rock cliff barrier for defining jungle paths, about 4 m long.

@3dassets2.9k tris
Melee lane minion (Sunfall Rift: MOBA Heroes and Arena)

Melee lane minion (Sunfall Rift: MOBA Heroes and Arena)

Distinct melee lane unit with oversized equipment. Static geometry; no locomotion or attack clips.

@3dassets884 tris
Rift Oracle — mage hero (Sunfall Rift: MOBA Heroes and Arena)

Rift Oracle — mage hero (Sunfall Rift: MOBA Heroes and Arena)

Hooded oracle with flared robe, pointed crown and ring-tipped staff. Static display pose.

@3dassets944 tris
Rift Colossus — jungle boss (Sunfall Rift: MOBA Heroes and Arena)

Rift Colossus — jungle boss (Sunfall Rift: MOBA Heroes and Arena)

Heavy stone jungle guardian with crystal shoulders, glowing chest and blocky fists. Static pose.

@3dassets3.8k tris
Crystal Scarab — neutral monster (Sunfall Rift: MOBA Heroes and Arena)

Crystal Scarab — neutral monster (Sunfall Rift: MOBA Heroes and Arena)

Six-legged armored scarab with an ember crystal carapace. Static jungle creature, about 2.5 m across.

@3dassets552 tris
Caster lane minion (Sunfall Rift: MOBA Heroes and Arena)

Caster lane minion (Sunfall Rift: MOBA Heroes and Arena)

Distinct caster lane unit with oversized equipment. Static geometry; no locomotion or attack clips.

@3dassets736 tris
Siege lane minion (Sunfall Rift: MOBA Heroes and Arena)

Siege lane minion (Sunfall Rift: MOBA Heroes and Arena)

Distinct siege lane unit with oversized equipment. Static geometry; no locomotion or attack clips.

@3dassets476 tris
Thorn Ranger — marksman hero (Sunfall Rift: MOBA Heroes and Arena)

Thorn Ranger — marksman hero (Sunfall Rift: MOBA Heroes and Arena)

Slim forest ranger carrying a recurved bow and back quiver. Static display pose.

@3dassets976 tris
Dawn nexus core (Sunfall Rift: MOBA Heroes and Arena)

Dawn nexus core (Sunfall Rift: MOBA Heroes and Arena)

Crystal nexus on a four-pylon ceremonial dais, approximately 4 m wide.

@3dassets852 tris
Cinder sentinel tower (Sunfall Rift: MOBA Heroes and Arena)

Cinder sentinel tower (Sunfall Rift: MOBA Heroes and Arena)

Tapered lane-defense tower with buttresses and a crystal crown, about 4.3 m tall.

@3dassets1.0k tris