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About
A burnt patch of ground about 2.8 m across and 30 mm proud of the surface, built from overlapping discs so the edge is ragged and no straight side gives away that it is a decal. Eighteen scorched lumps lie round it. Drop it on any floor. Overall 3.509 x 0.124 x 3.371 m (X x Y x Z), metre units, +Y up, resting on y=0 with the origin centred on the footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed animal is modelled rather than rigged.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Scorched Ground Patch (Dragons and Wyverns)” asset in my project. Model: https://cdn.3dassets.dev/assets/36745/v1/model.glb Asset page: https://3dassets.dev/assets/dragons-and-wyverns-scorched-ground-patch-f70f6c82 Description: Burnt patch of ground about 2.8 m across, 30 mm proud, with embers round the edge. - Dimensions (X × Y × Z): 3.509 × 0.124 × 3.37 metres - Triangles: 1.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36745/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Scorched Ground Patch (Dragons and Wyverns)
Burnt patch of ground about 2.8 m across, 30 mm proud, with embers round the edge.