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About
A dragon egg split low down with the whole top tipped off and lying on its side beside the shell. The shell is empty on purpose: stand the pack's hatchling in or beside it, at 0.6 m nose to tail. Overall 0.623 x 0.412 x 0.420 m (X x Y x Z), metre units, +Y up, resting on y=0 with the origin centred on the footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed animal is modelled rather than rigged.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dragon Egg Hatching (Dragons and Wyverns)” asset in my project. Model: https://cdn.3dassets.dev/assets/36736/v1/model.glb Asset page: https://3dassets.dev/assets/dragons-and-wyverns-dragon-egg-hatching-b15d0a8d Description: Dragon egg split near the base with the cap tipped off and lying beside it. Empty: put a hatchling in it. - Dimensions (X × Y × Z): 0.623 × 0.412 × 0.42 metres - Triangles: 147 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36736/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Dragon Egg Hatching (Dragons and Wyverns)
Dragon egg split near the base with the cap tipped off and lying beside it. Empty: put a hatchling in it.